BsScriptGUITextureField.cpp 5.5 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUITextureField.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoManager.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsGUITextureField.h"
  10. #include "GUI/BsGUIOptions.h"
  11. #include "GUI/BsGUIContent.h"
  12. #include "BsScriptResourceManager.h"
  13. #include "Resources/BsResources.h"
  14. #include "Generated/BsScriptGUIContent.generated.h"
  15. #include "Generated/BsScriptTexture.generated.h"
  16. #include "Wrappers/BsScriptRRefBase.h"
  17. using namespace std::placeholders;
  18. namespace bs
  19. {
  20. ScriptGUITextureField::OnChangedThunkDef ScriptGUITextureField::onChangedThunk;
  21. ScriptGUITextureField::ScriptGUITextureField(MonoObject* instance, GUITextureField* resourceField)
  22. :TScriptGUIElement(instance, resourceField)
  23. {
  24. }
  25. void ScriptGUITextureField::initRuntimeData()
  26. {
  27. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUITextureField::internal_createInstance);
  28. metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUITextureField::internal_getValue);
  29. metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUITextureField::internal_setValue);
  30. metaData.scriptClass->addInternalCall("Internal_GetValueRef", (void*)&ScriptGUITextureField::internal_getValueRef);
  31. metaData.scriptClass->addInternalCall("Internal_SetValueRef", (void*)&ScriptGUITextureField::internal_setValueRef);
  32. metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUITextureField::internal_setTint);
  33. onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnChanged", 1)->getThunk();
  34. }
  35. void ScriptGUITextureField::internal_createInstance(MonoObject* instance, __GUIContentInterop* title, UINT32 titleWidth,
  36. MonoString* style, MonoArray* guiOptions, bool withTitle)
  37. {
  38. GUIOptions options;
  39. ScriptArray scriptArray(guiOptions);
  40. UINT32 arrayLen = scriptArray.size();
  41. for (UINT32 i = 0; i < arrayLen; i++)
  42. options.addOption(scriptArray.get<GUIOption>(i));
  43. String styleName = MonoUtil::monoToString(style);
  44. GUITextureField* guiTextureField = nullptr;
  45. if (withTitle)
  46. {
  47. GUIContent nativeContent = ScriptGUIContent::fromInterop(*title);
  48. guiTextureField = GUITextureField::create(nativeContent, titleWidth, options, styleName);
  49. }
  50. else
  51. {
  52. guiTextureField = GUITextureField::create(options, styleName);
  53. }
  54. auto nativeInstance = new (bs_alloc<ScriptGUITextureField>()) ScriptGUITextureField(instance, guiTextureField);
  55. guiTextureField->onValueChanged.connect(std::bind(&ScriptGUITextureField::onChanged, nativeInstance, _1));
  56. }
  57. void ScriptGUITextureField::internal_getValue(ScriptGUITextureField* nativeInstance, MonoObject** output)
  58. {
  59. GUITextureField* textureField = static_cast<GUITextureField*>(nativeInstance->getGUIElement());
  60. HTexture resource = textureField->getValue();
  61. if(resource)
  62. {
  63. const ResourceLoadFlags loadFlags = ResourceLoadFlag::Default | ResourceLoadFlag::KeepSourceData;
  64. resource = static_resource_cast<Texture>(Resources::instance().loadFromUUID(resource.getUUID(), false, loadFlags));
  65. }
  66. MonoUtil::referenceCopy(output, nativeToManagedResource(resource));
  67. }
  68. void ScriptGUITextureField::internal_setValue(ScriptGUITextureField* nativeInstance, MonoObject* value)
  69. {
  70. GUITextureField* textureField = static_cast<GUITextureField*>(nativeInstance->getGUIElement());
  71. if (value == nullptr)
  72. textureField->setValue(HTexture());
  73. else
  74. {
  75. ScriptTexture* scriptTexture = ScriptTexture::toNative(value);
  76. textureField->setValue(static_resource_cast<Texture>(scriptTexture->getGenericHandle()));
  77. }
  78. }
  79. void ScriptGUITextureField::internal_getValueRef(ScriptGUITextureField* nativeInstance, MonoObject** output)
  80. {
  81. GUITextureField* textureField = static_cast<GUITextureField*>(nativeInstance->getGUIElement());
  82. HTexture resource = textureField->getValue();
  83. ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(resource);
  84. if(scriptRRef)
  85. MonoUtil::referenceCopy(output, scriptRRef->getManagedInstance());
  86. else
  87. MonoUtil::referenceCopy(output, nullptr);
  88. }
  89. void ScriptGUITextureField::internal_setValueRef(ScriptGUITextureField* nativeInstance, MonoObject* value)
  90. {
  91. GUITextureField* textureField = static_cast<GUITextureField*>(nativeInstance->getGUIElement());
  92. if (value == nullptr)
  93. textureField->setValue(HTexture());
  94. else
  95. {
  96. ScriptRRefBase* scriptRRef = ScriptRRefBase::toNative(value);
  97. textureField->setValue(static_resource_cast<Texture>(scriptRRef->getHandle()));
  98. }
  99. }
  100. void ScriptGUITextureField::internal_setTint(ScriptGUITextureField* nativeInstance, Color* color)
  101. {
  102. GUITextureField* textureField = (GUITextureField*)nativeInstance->getGUIElement();
  103. textureField->setTint(*color);
  104. }
  105. void ScriptGUITextureField::onChanged(const HTexture& newHandle)
  106. {
  107. ScriptRRefBase* scriptRRef = ScriptResourceManager::instance().getScriptRRef(newHandle);
  108. MonoObject* managedObj = nullptr;
  109. if(scriptRRef)
  110. managedObj = scriptRRef->getManagedInstance();
  111. MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), managedObj);
  112. }
  113. MonoObject* ScriptGUITextureField::nativeToManagedResource(const HTexture& instance)
  114. {
  115. if (instance == nullptr)
  116. return nullptr;
  117. ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance, true);
  118. return scriptResource->getManagedInstance();
  119. }
  120. }