| 123456789101112131415161718192021 |
- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "Wrappers/BsScriptComponent.h"
- namespace bs
- {
- class CBone;
- class BS_SCR_BE_EXPORT ScriptCBone : public TScriptComponent<ScriptCBone, CBone>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Bone")
- ScriptCBone(MonoObject* managedInstance, const GameObjectHandle<CBone>& value);
- private:
- static void Internal_setBoneName(ScriptCBone* thisPtr, MonoString* name);
- static MonoString* Internal_getBoneName(ScriptCBone* thisPtr);
- };
- }
|