BsScriptColorGradient.generated.h 1.4 KB

123456789101112131415161718192021222324252627282930313233343536
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "Image/BsColor.h"
  5. namespace bs
  6. {
  7. class ColorGradient;
  8. class ColorGradientEx;
  9. struct __ColorGradientKeyInterop;
  10. class BS_SCR_BE_EXPORT ScriptColorGradient : public ScriptObject<ScriptColorGradient>
  11. {
  12. public:
  13. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ColorGradient")
  14. ScriptColorGradient(MonoObject* managedInstance, const SPtr<ColorGradient>& value);
  15. SPtr<ColorGradient> getInternal() const { return mInternal; }
  16. static MonoObject* create(const SPtr<ColorGradient>& value);
  17. private:
  18. SPtr<ColorGradient> mInternal;
  19. static void Internal_ColorGradient(MonoObject* managedInstance);
  20. static void Internal_ColorGradient0(MonoObject* managedInstance, Color* color);
  21. static void Internal_ColorGradient1(MonoObject* managedInstance, MonoArray* keys);
  22. static void Internal_setKeys(ScriptColorGradient* thisPtr, MonoArray* keys, float duration);
  23. static MonoArray* Internal_getKeys(ScriptColorGradient* thisPtr);
  24. static uint32_t Internal_getNumKeys(ScriptColorGradient* thisPtr);
  25. static void Internal_getKey(ScriptColorGradient* thisPtr, uint32_t idx, __ColorGradientKeyInterop* __output);
  26. static void Internal_setConstant(ScriptColorGradient* thisPtr, Color* color);
  27. static void Internal_evaluate(ScriptColorGradient* thisPtr, float t, Color* __output);
  28. };
  29. }