BsScriptLimitCommon.generated.h 810 B

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  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Physics/BsJoint.h"
  6. namespace bs
  7. {
  8. struct __LimitCommonInterop
  9. {
  10. float contactDist;
  11. float restitution;
  12. Spring spring;
  13. };
  14. class BS_SCR_BE_EXPORT ScriptLimitCommon : public ScriptObject<ScriptLimitCommon>
  15. {
  16. public:
  17. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "LimitCommon")
  18. static MonoObject* box(const __LimitCommonInterop& value);
  19. static __LimitCommonInterop unbox(MonoObject* value);
  20. static LimitCommon fromInterop(const __LimitCommonInterop& value);
  21. static __LimitCommonInterop toInterop(const LimitCommon& value);
  22. private:
  23. ScriptLimitCommon(MonoObject* managedInstance);
  24. };
  25. }