BsScriptParticleEmitter.generated.cpp 14 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364
  1. #include "BsScriptParticleEmitter.generated.h"
  2. #include "BsMonoMethod.h"
  3. #include "BsMonoClass.h"
  4. #include "BsMonoUtil.h"
  5. #include "../../../bsf/Source/Foundation/bsfCore/Particles/BsParticleEmitter.h"
  6. #include "BsScriptParticleEmitterShape.generated.h"
  7. #include "BsScriptParticleBurst.generated.h"
  8. #include "BsScriptTDistribution.generated.h"
  9. #include "BsScriptTDistribution.generated.h"
  10. #include "BsScriptColorDistribution.generated.h"
  11. #include "BsScriptParticleEmitter.generated.h"
  12. namespace bs
  13. {
  14. ScriptParticleEmitter::ScriptParticleEmitter(MonoObject* managedInstance, const SPtr<ParticleEmitter>& value)
  15. :ScriptObject(managedInstance), mInternal(value)
  16. {
  17. }
  18. void ScriptParticleEmitter::initRuntimeData()
  19. {
  20. metaData.scriptClass->addInternalCall("Internal_setShape", (void*)&ScriptParticleEmitter::Internal_setShape);
  21. metaData.scriptClass->addInternalCall("Internal_getShape", (void*)&ScriptParticleEmitter::Internal_getShape);
  22. metaData.scriptClass->addInternalCall("Internal_setEmissionRate", (void*)&ScriptParticleEmitter::Internal_setEmissionRate);
  23. metaData.scriptClass->addInternalCall("Internal_getEmissionRate", (void*)&ScriptParticleEmitter::Internal_getEmissionRate);
  24. metaData.scriptClass->addInternalCall("Internal_setEmissionBursts", (void*)&ScriptParticleEmitter::Internal_setEmissionBursts);
  25. metaData.scriptClass->addInternalCall("Internal_getEmissionBursts", (void*)&ScriptParticleEmitter::Internal_getEmissionBursts);
  26. metaData.scriptClass->addInternalCall("Internal_setInitialLifetime", (void*)&ScriptParticleEmitter::Internal_setInitialLifetime);
  27. metaData.scriptClass->addInternalCall("Internal_getInitialLifetime", (void*)&ScriptParticleEmitter::Internal_getInitialLifetime);
  28. metaData.scriptClass->addInternalCall("Internal_setInitialSpeed", (void*)&ScriptParticleEmitter::Internal_setInitialSpeed);
  29. metaData.scriptClass->addInternalCall("Internal_getInitialSpeed", (void*)&ScriptParticleEmitter::Internal_getInitialSpeed);
  30. metaData.scriptClass->addInternalCall("Internal_setInitialSize", (void*)&ScriptParticleEmitter::Internal_setInitialSize);
  31. metaData.scriptClass->addInternalCall("Internal_getInitialSize", (void*)&ScriptParticleEmitter::Internal_getInitialSize);
  32. metaData.scriptClass->addInternalCall("Internal_setInitialSize3D", (void*)&ScriptParticleEmitter::Internal_setInitialSize3D);
  33. metaData.scriptClass->addInternalCall("Internal_getInitialSize3D", (void*)&ScriptParticleEmitter::Internal_getInitialSize3D);
  34. metaData.scriptClass->addInternalCall("Internal_setUse3DSize", (void*)&ScriptParticleEmitter::Internal_setUse3DSize);
  35. metaData.scriptClass->addInternalCall("Internal_getUse3DSize", (void*)&ScriptParticleEmitter::Internal_getUse3DSize);
  36. metaData.scriptClass->addInternalCall("Internal_setInitialRotation", (void*)&ScriptParticleEmitter::Internal_setInitialRotation);
  37. metaData.scriptClass->addInternalCall("Internal_getInitialRotation", (void*)&ScriptParticleEmitter::Internal_getInitialRotation);
  38. metaData.scriptClass->addInternalCall("Internal_setInitialRotation3D", (void*)&ScriptParticleEmitter::Internal_setInitialRotation3D);
  39. metaData.scriptClass->addInternalCall("Internal_getInitialRotation3D", (void*)&ScriptParticleEmitter::Internal_getInitialRotation3D);
  40. metaData.scriptClass->addInternalCall("Internal_setUse3DRotation", (void*)&ScriptParticleEmitter::Internal_setUse3DRotation);
  41. metaData.scriptClass->addInternalCall("Internal_getUse3DRotation", (void*)&ScriptParticleEmitter::Internal_getUse3DRotation);
  42. metaData.scriptClass->addInternalCall("Internal_setInitialColor", (void*)&ScriptParticleEmitter::Internal_setInitialColor);
  43. metaData.scriptClass->addInternalCall("Internal_getInitialColor", (void*)&ScriptParticleEmitter::Internal_getInitialColor);
  44. metaData.scriptClass->addInternalCall("Internal_setRandomOffset", (void*)&ScriptParticleEmitter::Internal_setRandomOffset);
  45. metaData.scriptClass->addInternalCall("Internal_getRandomOffset", (void*)&ScriptParticleEmitter::Internal_getRandomOffset);
  46. metaData.scriptClass->addInternalCall("Internal_setFlipU", (void*)&ScriptParticleEmitter::Internal_setFlipU);
  47. metaData.scriptClass->addInternalCall("Internal_getFlipU", (void*)&ScriptParticleEmitter::Internal_getFlipU);
  48. metaData.scriptClass->addInternalCall("Internal_setFlipV", (void*)&ScriptParticleEmitter::Internal_setFlipV);
  49. metaData.scriptClass->addInternalCall("Internal_getFlipV", (void*)&ScriptParticleEmitter::Internal_getFlipV);
  50. metaData.scriptClass->addInternalCall("Internal_create", (void*)&ScriptParticleEmitter::Internal_create);
  51. }
  52. MonoObject* ScriptParticleEmitter::create(const SPtr<ParticleEmitter>& value)
  53. {
  54. if(value == nullptr) return nullptr;
  55. bool dummy = false;
  56. void* ctorParams[1] = { &dummy };
  57. MonoObject* managedInstance = metaData.scriptClass->createInstance("bool", ctorParams);
  58. new (bs_alloc<ScriptParticleEmitter>()) ScriptParticleEmitter(managedInstance, value);
  59. return managedInstance;
  60. }
  61. void ScriptParticleEmitter::Internal_setShape(ScriptParticleEmitter* thisPtr, MonoObject* shape)
  62. {
  63. SPtr<ParticleEmitterShape> tmpshape;
  64. ScriptParticleEmitterShapeBase* scriptshape;
  65. scriptshape = (ScriptParticleEmitterShapeBase*)ScriptParticleEmitterShape::toNative(shape);
  66. tmpshape = scriptshape->getInternal();
  67. thisPtr->getInternal()->setShape(tmpshape);
  68. }
  69. MonoObject* ScriptParticleEmitter::Internal_getShape(ScriptParticleEmitter* thisPtr)
  70. {
  71. SPtr<ParticleEmitterShape> tmp__output;
  72. *tmp__output = *thisPtr->getInternal()->getShape();
  73. MonoObject* __output;
  74. __output = ScriptParticleEmitterShape::create(tmp__output);
  75. return __output;
  76. }
  77. void ScriptParticleEmitter::Internal_setEmissionRate(ScriptParticleEmitter* thisPtr, MonoObject* value)
  78. {
  79. SPtr<TDistribution<float>> tmpvalue;
  80. ScriptTDistributionfloat* scriptvalue;
  81. scriptvalue = ScriptTDistributionfloat::toNative(value);
  82. tmpvalue = scriptvalue->getInternal();
  83. thisPtr->getInternal()->setEmissionRate(*tmpvalue);
  84. }
  85. MonoObject* ScriptParticleEmitter::Internal_getEmissionRate(ScriptParticleEmitter* thisPtr)
  86. {
  87. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  88. *tmp__output = thisPtr->getInternal()->getEmissionRate();
  89. MonoObject* __output;
  90. __output = ScriptTDistributionfloat::create(tmp__output);
  91. return __output;
  92. }
  93. void ScriptParticleEmitter::Internal_setEmissionBursts(ScriptParticleEmitter* thisPtr, MonoArray* bursts)
  94. {
  95. Vector<ParticleBurst> vecbursts;
  96. if(bursts != nullptr)
  97. {
  98. ScriptArray arraybursts(bursts);
  99. vecbursts.resize(arraybursts.size());
  100. for(int i = 0; i < (int)arraybursts.size(); i++)
  101. {
  102. vecbursts[i] = ScriptParticleBurst::fromInterop(arraybursts.get<__ParticleBurstInterop>(i));
  103. }
  104. }
  105. thisPtr->getInternal()->setEmissionBursts(vecbursts);
  106. }
  107. MonoArray* ScriptParticleEmitter::Internal_getEmissionBursts(ScriptParticleEmitter* thisPtr)
  108. {
  109. Vector<ParticleBurst> vec__output;
  110. vec__output = thisPtr->getInternal()->getEmissionBursts();
  111. MonoArray* __output;
  112. int arraySize__output = (int)vec__output.size();
  113. ScriptArray array__output = ScriptArray::create<ScriptParticleBurst>(arraySize__output);
  114. for(int i = 0; i < arraySize__output; i++)
  115. {
  116. array__output.set(i, ScriptParticleBurst::toInterop(vec__output[i]));
  117. }
  118. __output = array__output.getInternal();
  119. return __output;
  120. }
  121. void ScriptParticleEmitter::Internal_setInitialLifetime(ScriptParticleEmitter* thisPtr, MonoObject* value)
  122. {
  123. SPtr<TDistribution<float>> tmpvalue;
  124. ScriptTDistributionfloat* scriptvalue;
  125. scriptvalue = ScriptTDistributionfloat::toNative(value);
  126. tmpvalue = scriptvalue->getInternal();
  127. thisPtr->getInternal()->setInitialLifetime(*tmpvalue);
  128. }
  129. MonoObject* ScriptParticleEmitter::Internal_getInitialLifetime(ScriptParticleEmitter* thisPtr)
  130. {
  131. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  132. *tmp__output = thisPtr->getInternal()->getInitialLifetime();
  133. MonoObject* __output;
  134. __output = ScriptTDistributionfloat::create(tmp__output);
  135. return __output;
  136. }
  137. void ScriptParticleEmitter::Internal_setInitialSpeed(ScriptParticleEmitter* thisPtr, MonoObject* value)
  138. {
  139. SPtr<TDistribution<float>> tmpvalue;
  140. ScriptTDistributionfloat* scriptvalue;
  141. scriptvalue = ScriptTDistributionfloat::toNative(value);
  142. tmpvalue = scriptvalue->getInternal();
  143. thisPtr->getInternal()->setInitialSpeed(*tmpvalue);
  144. }
  145. MonoObject* ScriptParticleEmitter::Internal_getInitialSpeed(ScriptParticleEmitter* thisPtr)
  146. {
  147. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  148. *tmp__output = thisPtr->getInternal()->getInitialSpeed();
  149. MonoObject* __output;
  150. __output = ScriptTDistributionfloat::create(tmp__output);
  151. return __output;
  152. }
  153. void ScriptParticleEmitter::Internal_setInitialSize(ScriptParticleEmitter* thisPtr, MonoObject* value)
  154. {
  155. SPtr<TDistribution<float>> tmpvalue;
  156. ScriptTDistributionfloat* scriptvalue;
  157. scriptvalue = ScriptTDistributionfloat::toNative(value);
  158. tmpvalue = scriptvalue->getInternal();
  159. thisPtr->getInternal()->setInitialSize(*tmpvalue);
  160. }
  161. MonoObject* ScriptParticleEmitter::Internal_getInitialSize(ScriptParticleEmitter* thisPtr)
  162. {
  163. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  164. *tmp__output = thisPtr->getInternal()->getInitialSize();
  165. MonoObject* __output;
  166. __output = ScriptTDistributionfloat::create(tmp__output);
  167. return __output;
  168. }
  169. void ScriptParticleEmitter::Internal_setInitialSize3D(ScriptParticleEmitter* thisPtr, MonoObject* value)
  170. {
  171. SPtr<TDistribution<Vector3>> tmpvalue;
  172. ScriptTDistributionVector3* scriptvalue;
  173. scriptvalue = ScriptTDistributionVector3::toNative(value);
  174. tmpvalue = scriptvalue->getInternal();
  175. thisPtr->getInternal()->setInitialSize3D(*tmpvalue);
  176. }
  177. MonoObject* ScriptParticleEmitter::Internal_getInitialSize3D(ScriptParticleEmitter* thisPtr)
  178. {
  179. SPtr<TDistribution<Vector3>> tmp__output = bs_shared_ptr_new<TDistribution<Vector3>>();
  180. *tmp__output = thisPtr->getInternal()->getInitialSize3D();
  181. MonoObject* __output;
  182. __output = ScriptTDistributionVector3::create(tmp__output);
  183. return __output;
  184. }
  185. void ScriptParticleEmitter::Internal_setUse3DSize(ScriptParticleEmitter* thisPtr, bool value)
  186. {
  187. thisPtr->getInternal()->setUse3DSize(value);
  188. }
  189. bool ScriptParticleEmitter::Internal_getUse3DSize(ScriptParticleEmitter* thisPtr)
  190. {
  191. bool tmp__output;
  192. tmp__output = thisPtr->getInternal()->getUse3DSize();
  193. bool __output;
  194. __output = tmp__output;
  195. return __output;
  196. }
  197. void ScriptParticleEmitter::Internal_setInitialRotation(ScriptParticleEmitter* thisPtr, MonoObject* value)
  198. {
  199. SPtr<TDistribution<float>> tmpvalue;
  200. ScriptTDistributionfloat* scriptvalue;
  201. scriptvalue = ScriptTDistributionfloat::toNative(value);
  202. tmpvalue = scriptvalue->getInternal();
  203. thisPtr->getInternal()->setInitialRotation(*tmpvalue);
  204. }
  205. MonoObject* ScriptParticleEmitter::Internal_getInitialRotation(ScriptParticleEmitter* thisPtr)
  206. {
  207. SPtr<TDistribution<float>> tmp__output = bs_shared_ptr_new<TDistribution<float>>();
  208. *tmp__output = thisPtr->getInternal()->getInitialRotation();
  209. MonoObject* __output;
  210. __output = ScriptTDistributionfloat::create(tmp__output);
  211. return __output;
  212. }
  213. void ScriptParticleEmitter::Internal_setInitialRotation3D(ScriptParticleEmitter* thisPtr, MonoObject* value)
  214. {
  215. SPtr<TDistribution<Vector3>> tmpvalue;
  216. ScriptTDistributionVector3* scriptvalue;
  217. scriptvalue = ScriptTDistributionVector3::toNative(value);
  218. tmpvalue = scriptvalue->getInternal();
  219. thisPtr->getInternal()->setInitialRotation3D(*tmpvalue);
  220. }
  221. MonoObject* ScriptParticleEmitter::Internal_getInitialRotation3D(ScriptParticleEmitter* thisPtr)
  222. {
  223. SPtr<TDistribution<Vector3>> tmp__output = bs_shared_ptr_new<TDistribution<Vector3>>();
  224. *tmp__output = thisPtr->getInternal()->getInitialRotation3D();
  225. MonoObject* __output;
  226. __output = ScriptTDistributionVector3::create(tmp__output);
  227. return __output;
  228. }
  229. void ScriptParticleEmitter::Internal_setUse3DRotation(ScriptParticleEmitter* thisPtr, bool value)
  230. {
  231. thisPtr->getInternal()->setUse3DRotation(value);
  232. }
  233. bool ScriptParticleEmitter::Internal_getUse3DRotation(ScriptParticleEmitter* thisPtr)
  234. {
  235. bool tmp__output;
  236. tmp__output = thisPtr->getInternal()->getUse3DRotation();
  237. bool __output;
  238. __output = tmp__output;
  239. return __output;
  240. }
  241. void ScriptParticleEmitter::Internal_setInitialColor(ScriptParticleEmitter* thisPtr, MonoObject* value)
  242. {
  243. SPtr<ColorDistribution> tmpvalue;
  244. ScriptColorDistribution* scriptvalue;
  245. scriptvalue = ScriptColorDistribution::toNative(value);
  246. tmpvalue = scriptvalue->getInternal();
  247. thisPtr->getInternal()->setInitialColor(*tmpvalue);
  248. }
  249. MonoObject* ScriptParticleEmitter::Internal_getInitialColor(ScriptParticleEmitter* thisPtr)
  250. {
  251. SPtr<ColorDistribution> tmp__output = bs_shared_ptr_new<ColorDistribution>();
  252. *tmp__output = thisPtr->getInternal()->getInitialColor();
  253. MonoObject* __output;
  254. __output = ScriptColorDistribution::create(tmp__output);
  255. return __output;
  256. }
  257. void ScriptParticleEmitter::Internal_setRandomOffset(ScriptParticleEmitter* thisPtr, float value)
  258. {
  259. thisPtr->getInternal()->setRandomOffset(value);
  260. }
  261. float ScriptParticleEmitter::Internal_getRandomOffset(ScriptParticleEmitter* thisPtr)
  262. {
  263. float tmp__output;
  264. tmp__output = thisPtr->getInternal()->getRandomOffset();
  265. float __output;
  266. __output = tmp__output;
  267. return __output;
  268. }
  269. void ScriptParticleEmitter::Internal_setFlipU(ScriptParticleEmitter* thisPtr, float value)
  270. {
  271. thisPtr->getInternal()->setFlipU(value);
  272. }
  273. float ScriptParticleEmitter::Internal_getFlipU(ScriptParticleEmitter* thisPtr)
  274. {
  275. float tmp__output;
  276. tmp__output = thisPtr->getInternal()->getFlipU();
  277. float __output;
  278. __output = tmp__output;
  279. return __output;
  280. }
  281. void ScriptParticleEmitter::Internal_setFlipV(ScriptParticleEmitter* thisPtr, float value)
  282. {
  283. thisPtr->getInternal()->setFlipV(value);
  284. }
  285. float ScriptParticleEmitter::Internal_getFlipV(ScriptParticleEmitter* thisPtr)
  286. {
  287. float tmp__output;
  288. tmp__output = thisPtr->getInternal()->getFlipV();
  289. float __output;
  290. __output = tmp__output;
  291. return __output;
  292. }
  293. void ScriptParticleEmitter::Internal_create(MonoObject* managedInstance)
  294. {
  295. SPtr<ParticleEmitter> instance = ParticleEmitter::create();
  296. new (bs_alloc<ScriptParticleEmitter>())ScriptParticleEmitter(managedInstance, instance);
  297. }
  298. }