BsScriptGUIToggleGroup.h 1.2 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace bs
  7. {
  8. /** @addtogroup ScriptInteropEngine
  9. * @{
  10. */
  11. /** Interop class between C++ & CLR for GUIToggleGroup. */
  12. class BS_SCR_BE_EXPORT ScriptGUIToggleGroup : public ScriptObject<ScriptGUIToggleGroup>
  13. {
  14. public:
  15. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "GUIToggleGroup")
  16. /** Returns the native toggle group that this object wraps. */
  17. SPtr<GUIToggleGroup> getInternalValue() const { return mToggleGroup; }
  18. private:
  19. ScriptGUIToggleGroup(MonoObject* instance, const SPtr<GUIToggleGroup>& toggleGroup);
  20. SPtr<GUIToggleGroup> mToggleGroup;
  21. /************************************************************************/
  22. /* CLR HOOKS */
  23. /************************************************************************/
  24. static void internal_createInstance(MonoObject* instance, bool allowAllOff);
  25. };
  26. /** @} */
  27. }