BsScriptStep.h 688 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. namespace bs
  7. {
  8. /** Interop class between C++ & CLR for Step attribute. */
  9. class BS_SCR_BE_EXPORT ScriptStep : public ScriptObject <ScriptStep>
  10. {
  11. public:
  12. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Step")
  13. static MonoField* getStepField() { return stepField; }
  14. private:
  15. ScriptStep(MonoObject* instance);
  16. static MonoField* stepField;
  17. };
  18. }