BsScriptGUITextureField.cpp 4.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117
  1. #include "BsScriptGUITextureField.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoMethod.h"
  7. #include "BsSpriteTexture.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsGUILayout.h"
  10. #include "BsGUITextureField.h"
  11. #include "BsGUIOptions.h"
  12. #include "BsGUIContent.h"
  13. #include "BsScriptGUIElementStyle.h"
  14. #include "BsScriptGUILayout.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. #include "BsScriptTexture.h"
  18. #include "BsScriptResourceManager.h"
  19. using namespace std::placeholders;
  20. namespace BansheeEngine
  21. {
  22. ScriptGUITextureField::OnChangedThunkDef ScriptGUITextureField::onChangedThunk;
  23. ScriptGUITextureField::ScriptGUITextureField(MonoObject* instance, GUITextureField* resourceField)
  24. :TScriptGUIElement(instance, resourceField)
  25. {
  26. }
  27. void ScriptGUITextureField::initRuntimeData()
  28. {
  29. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITextureField::internal_createInstance);
  30. metaData.scriptClass->addInternalCall("Internal_GetValue", &ScriptGUITextureField::internal_getValue);
  31. metaData.scriptClass->addInternalCall("Internal_SetValue", &ScriptGUITextureField::internal_setValue);
  32. metaData.scriptClass->addInternalCall("Internal_SetTint", &ScriptGUITextureField::internal_setTint);
  33. onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("Internal_DoOnChanged", 1)->getThunk();
  34. }
  35. void ScriptGUITextureField::internal_createInstance(MonoObject* instance, MonoObject* title, UINT32 titleWidth,
  36. MonoString* style, MonoArray* guiOptions, bool withTitle)
  37. {
  38. GUIOptions options;
  39. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  40. for (UINT32 i = 0; i < arrayLen; i++)
  41. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  42. String styleName = toString(MonoUtil::monoToWString(style));
  43. GUITextureField* guiTextureField = nullptr;
  44. if (withTitle)
  45. {
  46. GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title));
  47. guiTextureField = GUITextureField::create(nativeContent, titleWidth, options, styleName);
  48. }
  49. else
  50. {
  51. guiTextureField = GUITextureField::create(options, styleName);
  52. }
  53. guiTextureField->onValueChanged.connect(std::bind(&ScriptGUITextureField::onChanged, instance, _1));
  54. ScriptGUITextureField* nativeInstance = new (bs_alloc<ScriptGUITextureField>()) ScriptGUITextureField(instance, guiTextureField);
  55. }
  56. void ScriptGUITextureField::internal_getValue(ScriptGUITextureField* nativeInstance, MonoObject** output)
  57. {
  58. GUITextureField* textureField = static_cast<GUITextureField*>(nativeInstance->getGUIElement());
  59. HTexture resource = textureField->getValue();
  60. *output = nativeToManagedResource(resource);
  61. }
  62. void ScriptGUITextureField::internal_setValue(ScriptGUITextureField* nativeInstance, MonoObject* value)
  63. {
  64. GUITextureField* textureField = static_cast<GUITextureField*>(nativeInstance->getGUIElement());
  65. if (value == nullptr)
  66. textureField->setValue(HTexture());
  67. else
  68. {
  69. ScriptTextureBase* scriptTexture = ScriptTexture::toNative(value);
  70. textureField->setValue(static_resource_cast<Texture>(scriptTexture->getGenericHandle()));
  71. }
  72. }
  73. void ScriptGUITextureField::internal_setTint(ScriptGUITextureField* nativeInstance, Color color)
  74. {
  75. GUITextureField* textureField = (GUITextureField*)nativeInstance->getGUIElement();
  76. textureField->setTint(color);
  77. }
  78. void ScriptGUITextureField::onChanged(MonoObject* instance, const HTexture& newValue)
  79. {
  80. MonoObject* managedObj = nativeToManagedResource(newValue);
  81. MonoUtil::invokeThunk(onChangedThunk, instance, managedObj);
  82. }
  83. MonoObject* ScriptGUITextureField::nativeToManagedResource(const HTexture& instance)
  84. {
  85. if (instance == nullptr)
  86. {
  87. return nullptr;
  88. }
  89. else
  90. {
  91. ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance.getUUID());
  92. if (scriptResource == nullptr)
  93. return nullptr;
  94. else
  95. return scriptResource->getManagedInstance();
  96. }
  97. }
  98. }