BearishSun c195d0e7ae GUIFieldSelector WIP hace 9 años
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BansheeCore 4036f8a11b Added missing plugin documentation hace 9 años
BansheeD3D11RenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BansheeD3D9RenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BansheeEditor c195d0e7ae GUIFieldSelector WIP hace 9 años
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging hace 9 años
BansheeEngine 4036f8a11b Added missing plugin documentation hace 9 años
BansheeFBXImporter c195d0e7ae GUIFieldSelector WIP hace 9 años
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build hace 9 años
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library hace 9 años
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library hace 9 años
BansheeGLRenderAPI b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread hace 9 años
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work hace 9 años
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library hace 9 años
BansheeOpenAudio 996963f172 Fixing "release" builds hace 9 años
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library hace 9 años
BansheeSL 996963f172 Fixing "release" builds hace 9 años
BansheeUtility 4036f8a11b Added missing plugin documentation hace 9 años
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work hace 9 años
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization hace 9 años
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work hace 9 años
MBansheeEditor c195d0e7ae GUIFieldSelector WIP hace 9 años
MBansheeEngine c195d0e7ae GUIFieldSelector WIP hace 9 años
RenderBeast 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) hace 9 años
SBansheeEditor c195d0e7ae GUIFieldSelector WIP hace 9 años
SBansheeEngine 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues hace 9 años
CMakeLists.txt 996963f172 Fixing "release" builds hace 9 años