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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0500
- #endif
- #include "CmWin32Context.h"
- #include "OgreException.h"
- #include "CmGLRenderSystem.h"
- #include "CmRenderSystemManager.h"
- namespace CamelotEngine {
- Win32Context::Win32Context(HDC HDC,
- HGLRC Glrc):
- mHDC(HDC),
- mGlrc(Glrc)
- {
- }
-
- Win32Context::~Win32Context()
- {
- // NB have to do this is subclass to ensure any methods called back
- // are on this subclass and not half-destructed superclass
- GLRenderSystem *rs = static_cast<GLRenderSystem*>(CamelotEngine::RenderSystemManager::getActive());
- rs->_unregisterContext(this);
- }
-
- void Win32Context::setCurrent()
- {
- wglMakeCurrent(mHDC, mGlrc);
- }
- void Win32Context::endCurrent()
- {
- wglMakeCurrent(NULL, NULL);
- }
- GLContext* Win32Context::clone() const
- {
- // Create new context based on own HDC
- HGLRC newCtx = wglCreateContext(mHDC);
-
- if (!newCtx)
- {
- OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR,
- "Error calling wglCreateContext", "Win32Context::clone");
- }
- HGLRC oldrc = wglGetCurrentContext();
- HDC oldhdc = wglGetCurrentDC();
- wglMakeCurrent(NULL, NULL);
- // Share lists with old context
- if (!wglShareLists(mGlrc, newCtx))
- {
- String errorMsg = translateWGLError();
- wglDeleteContext(newCtx);
- OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, String("wglShareLists() failed: ") + errorMsg, "Win32Context::clone");
- }
- // restore old context
- wglMakeCurrent(oldhdc, oldrc);
-
- return new Win32Context(mHDC, newCtx);
- }
- void Win32Context::releaseContext()
- {
- if (mGlrc != NULL)
- {
- wglDeleteContext(mGlrc);
- mGlrc = NULL;
- mHDC = NULL;
- }
- }
- }
- #if CM_THREAD_SUPPORT == 1
- // declared in CmGLPrerequisites.h
- WGLEWContext * wglewGetContext()
- {
- using namespace CamelotEngine;
- static CM_THREAD_POINTER_VAR(WGLEWContext, WGLEWContextsPtr);
- WGLEWContext * currentWGLEWContextsPtr = CM_THREAD_POINTER_GET(WGLEWContextsPtr);
- if (currentWGLEWContextsPtr == NULL)
- {
- currentWGLEWContextsPtr = new WGLEWContext();
- CM_THREAD_POINTER_SET(WGLEWContextsPtr, currentWGLEWContextsPtr);
- ZeroMemory(currentWGLEWContextsPtr, sizeof(WGLEWContext));
- wglewInit();
- }
- return currentWGLEWContextsPtr;
- }
- #endif
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