#3d #game-engine #engine #gamedev

Marko Pintera c37ea515a6 Managed GUI element instances are now properly stored il y a 12 ans
BansheeEngine f40db0c915 C#: Add GUIToggle il y a 12 ans
BansheeForwardRenderer 99f545b06f Added frame allocator il y a 12 ans
BansheeMono 5f3e72c502 C#: Added GUIButton and GUITexture il y a 12 ans
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
CamelotClient 7c0f789e39 Added a C# GUIList il y a 12 ans
CamelotCore 956b85758d Making sure mouse up event is triggered once mouse leaves the window il y a 12 ans
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect il y a 12 ans
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect il y a 12 ans
CamelotEditor b19b034abb Added DebugRelease build il y a 12 ans
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes il y a 12 ans
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was il y a 12 ans
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was il y a 12 ans
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource il y a 12 ans
CamelotOISInput 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect il y a 12 ans
CamelotUtility 8fa8ac5145 Added managed GUIContent il y a 12 ans
MBansheeEditor edc54dd4aa C#: .main to .layout il y a 12 ans
MBansheeEngine c37ea515a6 Managed GUI element instances are now properly stored il y a 12 ans
SBansheeEditor ba0da03489 Fixed GUIManager widget grouping because it sometimes didn't merge different depth layers correctly il y a 12 ans
SBansheeEngine f40db0c915 C#: Add GUIToggle il y a 12 ans
BansheeEngine.sln c58b45571a Added managed HString il y a 12 ans
CSharpWrap.txt f40db0c915 C#: Add GUIToggle il y a 12 ans
Dependencies.txt e51cbce52c Started work on scripting il y a 12 ans
DrawHelper.txt 200d516c80 Added AABox debug draw rendering il y a 12 ans
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc il y a 12 ans
MonoIntegrationGuide.txt e51cbce52c Started work on scripting il y a 12 ans
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture il y a 12 ans
Opts.txt 99f545b06f Added frame allocator il y a 12 ans
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
ResourceBundles.txt e51cbce52c Started work on scripting il y a 12 ans
SpriteTexture.txt c58b45571a Added managed HString il y a 12 ans
TODO.txt c12b03a92f Moved all Script stuff to separate libraries il y a 12 ans
TODODoc.txt 47682e394e Work on GUIMenuBar il y a 12 ans
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI il y a 12 ans