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- #include "CmGpuBuffer.h"
- #include "CmException.h"
- namespace CamelotEngine
- {
- GpuBuffer::GpuBuffer(UINT32 elementCount, UINT32 elementSize, GpuBufferType type, GpuBufferUsage usage, bool randomGpuWrite, bool useCounter)
- :mElementCount(elementCount), mElementSize(elementSize), mType(type), mUsage(usage), mRandomGpuWrite(randomGpuWrite), mUseCounter(useCounter)
- {
- }
- GpuBuffer::~GpuBuffer()
- {
- // Make sure that derived classes call clearBufferViews
- // I can't call it here since it needs a virtual method call
- }
- void GpuBuffer::clearBufferViews()
- {
- for(auto iter = mBufferViews.begin(); iter != mBufferViews.end(); ++iter)
- {
- destroyView(iter->second->view);
- delete iter->second;
- }
- mBufferViews.clear();
- }
- GpuBufferView* GpuBuffer::requestView(UINT32 firstElement, UINT32 elementWidth, UINT32 numElements, bool useCounter, GpuViewUsage usage)
- {
- GPU_BUFFER_DESC key;
- key.firstElement = firstElement;
- key.elementWidth = elementWidth;
- key.numElements = numElements;
- key.numElements = numElements;
- key.usage = usage;
- auto iterFind = mBufferViews.find(key);
- if(iterFind == mBufferViews.end())
- {
- GpuBufferView* newView = createView(key);
- mBufferViews[key] = new GpuBufferReference(newView);
- iterFind = mBufferViews.find(key);
- }
- iterFind->second->refCount++;
- return iterFind->second->view;
- }
- void GpuBuffer::releaseView(GpuBufferView* view)
- {
- auto iterFind = mBufferViews.find(view->getDesc());
- if(iterFind == mBufferViews.end())
- {
- CM_EXCEPT(InternalErrorException, "Trying to release a buffer view that doesn't exist!");
- }
- iterFind->second->refCount--;
- if(iterFind->second->refCount == 0)
- {
- GpuBufferReference* toRemove = iterFind->second;
- mBufferViews.erase(iterFind);
- destroyView(toRemove->view);
- delete toRemove;
- }
- }
- }
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