#3d #game-engine #engine #gamedev

Marko Pintera c5f46545e8 A bunch more code ported to new alloc system 12 years ago
BansheeEngine c5f46545e8 A bunch more code ported to new alloc system 12 years ago
BansheeForwardRenderer 67ef1d1fbc Replaced all std containers with my custom wrappers 12 years ago
BansheeOctreeSM f215bc5700 Added custom allocator for most STL containers 12 years ago
CamelotClient c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotCore c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotD3D11RenderSystem c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotD3D9Renderer c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
CamelotFBXImporter c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotFontImporter c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotFreeImgImporter c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotGLRenderer c5f46545e8 A bunch more code ported to new alloc system 12 years ago
CamelotOISInput 638d7bcd6c Removed Point class and replaced it with existing Int2 12 years ago
CamelotUtility c5f46545e8 A bunch more code ported to new alloc system 12 years ago
BansheeEngine.sln 470c1c979b PixelData inherits from GpuResourceData 13 years ago
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
Notes.txt f215bc5700 Added custom allocator for most STL containers 12 years ago
TODO.txt c5f46545e8 A bunch more code ported to new alloc system 12 years ago
TODODoc.txt 301aec0d46 Made more GUIElement methods internal 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago