#3d #game-engine #engine #gamedev

Marko Pintera c6395d1656 Separated editor and engine GUI styles il y a 12 ans
BansheeEngine c6395d1656 Separated editor and engine GUI styles il y a 12 ans
BansheeForwardRenderer 99f545b06f Added frame allocator il y a 12 ans
BansheeMono 5f3e72c502 C#: Added GUIButton and GUITexture il y a 12 ans
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
CamelotClient c6395d1656 Separated editor and engine GUI styles il y a 12 ans
CamelotCore 956b85758d Making sure mouse up event is triggered once mouse leaves the window il y a 12 ans
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect il y a 12 ans
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect il y a 12 ans
CamelotEditor b19b034abb Added DebugRelease build il y a 12 ans
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes il y a 12 ans
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was il y a 12 ans
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was il y a 12 ans
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource il y a 12 ans
CamelotOISInput 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect il y a 12 ans
CamelotUtility 8fa8ac5145 Added managed GUIContent il y a 12 ans
MBansheeEditor edc54dd4aa C#: .main to .layout il y a 12 ans
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars il y a 12 ans
SBansheeEditor c6395d1656 Separated editor and engine GUI styles il y a 12 ans
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars il y a 12 ans
BansheeEngine.sln c58b45571a Added managed HString il y a 12 ans
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout il y a 12 ans
Dependencies.txt e51cbce52c Started work on scripting il y a 12 ans
DrawHelper.txt 200d516c80 Added AABox debug draw rendering il y a 12 ans
EditorWindowDock.txt c6395d1656 Separated editor and engine GUI styles il y a 12 ans
MonoIntegrationGuide.txt e51cbce52c Started work on scripting il y a 12 ans
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture il y a 12 ans
Opts.txt 99f545b06f Added frame allocator il y a 12 ans
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
ResourceBundles.txt e51cbce52c Started work on scripting il y a 12 ans
SpriteTexture.txt c58b45571a Added managed HString il y a 12 ans
TODO.txt cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars il y a 12 ans
TODODoc.txt 47682e394e Work on GUIMenuBar il y a 12 ans
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI il y a 12 ans