Marko Pintera 7ef92f594e Some fixes with camera rotation 13 年之前
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 年之前
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 年之前
Win32 5f93eb1683 Remaining files after adding OIS and timers 13 年之前
CmAxisAlignedBox.cpp a61ab3d5b3 Renamed all files and removed some warnings 13 年之前
CmAxisAlignedBox.h 62cc09827b Time 13 年之前
CmBinarySerializer.h c632b088bb Materials properly serialize/deserialize textures 13 年之前
CmBitwise.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 年之前
CmBox.h b377957703 CamelotUtility is now .dll 13 年之前
CmColor.h b377957703 CamelotUtility is now .dll 13 年之前
CmDataStream.h 781d13837b Added FileSystem class 13 年之前
CmDebug.h b377957703 CamelotUtility is now .dll 13 年之前
CmDynLib.h b377957703 CamelotUtility is now .dll 13 年之前
CmDynLibManager.h b377957703 CamelotUtility is now .dll 13 年之前
CmException.h b377957703 CamelotUtility is now .dll 13 年之前
CmFileSerializer.h be9a1abb9e Serialization stores (and automatically figures out on loading) types 13 年之前
CmFileSystem.h d0f2212f2a Resource meta files 13 年之前
CmFwdDeclUtil.h 62cc09827b Time 13 年之前
CmIReflectable.h 52ab5975f5 Material RTTI slowly coming together 13 年之前
CmKeyValuepair.h 417df991bc Maybe, just maybe I have solved material deserialization crash? 13 年之前
CmLog.h b377957703 CamelotUtility is now .dll 13 年之前
CmManagedDataBlock.h 52ab5975f5 Material RTTI slowly coming together 13 年之前
CmMath.h b377957703 CamelotUtility is now .dll 13 年之前
CmMathAsm.h a61ab3d5b3 Renamed all files and removed some warnings 13 年之前
CmMatrix3.h b377957703 CamelotUtility is now .dll 13 年之前
CmMatrix4.h b377957703 CamelotUtility is now .dll 13 年之前
CmModule.h c39c84f059 Removed singleton 13 年之前
CmPath.h d0f2212f2a Resource meta files 13 年之前
CmPixelUtil.h 6750181416 Textures can be loaded from TextureData 13 年之前
CmPlane.h b377957703 CamelotUtility is now .dll 13 年之前
CmPlatform.h b377957703 CamelotUtility is now .dll 13 年之前
CmPoint.h 62cc09827b Time 13 年之前
CmPrerequisitesUtil.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 年之前
CmQuaternion.h b377957703 CamelotUtility is now .dll 13 年之前
CmRTTIField.h d0f2212f2a Resource meta files 13 年之前
CmRTTIManagedDataBlockField.h e422eb43b3 String serialization and some more work on texture serialization 13 年之前
CmRTTIPlainField.h 7af4988bd3 Added a check & warning for plain types larger than 255 bytes 13 年之前
CmRTTIReflectableField.h 6b543d1fae RTTI newObject now returns a shared ptr 13 年之前
CmRTTIReflectablePtrField.h 84e4923d77 Added RTTI class hierarchy (Needs further testing) 13 年之前
CmRTTIType.h 417df991bc Maybe, just maybe I have solved material deserialization crash? 13 年之前
CmRay.h b377957703 CamelotUtility is now .dll 13 年之前
CmRect.h 62cc09827b Time 13 年之前
CmSphere.h b377957703 CamelotUtility is now .dll 13 年之前
CmStdHeaders.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 年之前
CmString.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 年之前
CmTextureData.h 25fa780823 Mesh RTTI class and renamed all *ST classes to *RTTI 13 年之前
CmTextureDataRTTI.h 7606eeff33 Renamed filenames as well 13 年之前
CmThreadDefines.h b7f0044aca Handled threading includes 13 年之前
CmTime.h 7ef92f594e Some fixes with camera rotation 13 年之前
CmTimer.h 62cc09827b Time 13 年之前
CmTypes.h 52ab5975f5 Material RTTI slowly coming together 13 年之前
CmUUID.h d0f2212f2a Resource meta files 13 年之前
CmVector2.h b377957703 CamelotUtility is now .dll 13 年之前
CmVector3.h 7ef92f594e Some fixes with camera rotation 13 年之前
CmVector4.h b377957703 CamelotUtility is now .dll 13 年之前
CmWorkQueue.h 54be900b15 Keep references to loaded resources 13 年之前