BearishSun bc3c43df8c Bugfix: Bone components attached to animations now work correctly 7 years ago
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AnimationClipInspector.cs a774a03552 AnimationClip foundation 9 years ago
AnimationInspector.cs 58df159860 Improving look of morph shape display in the animation inspector 9 years ago
AudioClipInspector.cs e02f45f2f0 Fixing 24-bit audio clip import 9 years ago
AudioListenerInspector.cs ab2bf04b9d Exposed AudioSource and AudioListener to managed code 9 years ago
AudioSourceInspector.cs f1062acc40 WIP: Script bindings 8 years ago
BoneInspector.cs bc3c43df8c Bugfix: Bone components attached to animations now work correctly 7 years ago
BoxColliderInspector.cs 92321a6b19 Updated manuals 9 years ago
CameraInspector.cs 90f5f648bf WIP: Script bindings 8 years ago
CapsuleColliderInspector.cs 92321a6b19 Updated manuals 9 years ago
CharacterControllerInspector.cs 92321a6b19 Updated manuals 9 years ago
ColliderInspector.cs f1062acc40 WIP: Script bindings 8 years ago
D6JointInspector.cs f1062acc40 WIP: Script bindings 8 years ago
DistanceJointInspector.cs f1062acc40 WIP: Script bindings 8 years ago
FixedJointInspector.cs bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 years ago
FontInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago
GUISkinInspector.cs 58a9f821fe Various frontend improvements to animation editor 9 years ago
GUIWidgetInspector.cs 92321a6b19 Updated manuals 9 years ago
HingeJointInspector.cs f1062acc40 WIP: Script bindings 8 years ago
JointInspector.cs f1062acc40 WIP: Script bindings 8 years ago
LightInspector.cs 1f432971fa Bugfix: Shadow bias field is now properly displayed in the Light inspector 8 years ago
LightProbeVolumeInspector.cs 441b7dc7dc WIP: Editor polish and cleanup 8 years ago
LimitInspectors.cs f1062acc40 WIP: Script bindings 8 years ago
MaterialInspector.cs ca96a44dd7 Refactor: Removing a specific bit of code meant for local debugging only 8 years ago
MeshColliderInspector.cs 92321a6b19 Updated manuals 9 years ago
MeshInspector.cs e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 years ago
PhysicsMaterialInspector.cs 92321a6b19 Updated manuals 9 years ago
PhysicsMeshInspector.cs 92321a6b19 Updated manuals 9 years ago
PlainTextInspector.cs 58a9f821fe Various frontend improvements to animation editor 9 years ago
PlaneColliderInspector.cs 92321a6b19 Updated manuals 9 years ago
PrefabInspector.cs 92321a6b19 Updated manuals 9 years ago
ReflectionProbeInspector.cs 00e9d516bc Feature: ReflectionProbe editor inspector 8 years ago
RenderSettingsInspector.cs 1a6d82bf0c Bugfix: Various directional shadow tweaks and fixes 8 years ago
RenderableInspector.cs ee492c4c87 Disabled object construction when deserializing managed code (there are no guarantees an object will have a parameterless constructor) 9 years ago
RigidbodyInspector.cs f1062acc40 WIP: Script bindings 8 years ago
ScriptCodeInspector.cs 58a9f821fe Various frontend improvements to animation editor 9 years ago
ShaderInspector.cs 92321a6b19 Updated manuals 9 years ago
SliderJointInspector.cs f1062acc40 WIP: Script bindings 8 years ago
SphereColliderInspector.cs 92321a6b19 Updated manuals 9 years ago
SphericalJointInspector.cs f1062acc40 WIP: Script bindings 8 years ago
SpriteTextureInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago
StringTableInspector.cs 1e21488060 WIP: Script bindings 8 years ago
TextureInspector.cs a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ 8 years ago