BearishSun 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 лет назад
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 лет назад
BsManagedComponent.cpp 10e057da7b Prefab fixes: 9 лет назад
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 лет назад
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsManagedSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsManagedSerializableDiff.cpp c2075062e0 Prefab fixes: 9 лет назад
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 лет назад
BsManagedSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsManagedSerializableObject.cpp 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 лет назад
BsManagedSerializableObjectInfo.cpp a774a03552 AnimationClip foundation 9 лет назад
BsPlayInEditorManager.cpp 6e91706388 Fixing a memory corruption issue with skeletal animation poses 9 лет назад
BsScriptAnimation.cpp 0a0047b369 Added generalized 1D blending 9 лет назад
BsScriptAnimationClip.cpp a774a03552 AnimationClip foundation 9 лет назад
BsScriptAnimationCurve.cpp 4dd9edcc77 Added C# AnimationCurve 9 лет назад
BsScriptAssemblyManager.cpp a774a03552 AnimationClip foundation 9 лет назад
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 лет назад
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 лет назад
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 лет назад
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 лет назад
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptBuiltin.cpp 7a734eddd0 Exposed default builtin font to C# 9 лет назад
BsScriptCamera.cpp eb5d33c976 Post processing: 9 лет назад
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptComponent.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptContextMenu.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 лет назад
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 10 лет назад
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 лет назад
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUICanvas.cpp 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 лет назад
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptGUIElement.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUILayout.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptGUISlider.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 лет назад
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGUIUtility.cpp 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 лет назад
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 лет назад
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsScriptInput.cpp 75e2114721 Better way of converting screen position to world ray 10 лет назад
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 лет назад
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptMaterial.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptMesh.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 лет назад
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 10 лет назад
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 лет назад
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 лет назад
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 лет назад
BsScriptRenderable.cpp 6869dbcfbc Querying components from OnDestroy callback now properly returns only non-destroyed components (fixes a crash on exit for Animation component) 9 лет назад
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 лет назад
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 лет назад
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 лет назад
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 лет назад
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 лет назад
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 лет назад
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 лет назад
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 лет назад
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад