BsScriptGUIResourceField.cpp 5.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/GUI/BsScriptGUIResourceField.h"
  4. #include "BsScriptMeta.h"
  5. #include "BsMonoClass.h"
  6. #include "BsMonoManager.h"
  7. #include "BsMonoMethod.h"
  8. #include "Image/BsSpriteTexture.h"
  9. #include "BsMonoUtil.h"
  10. #include "BsGUIResourceField.h"
  11. #include "GUI/BsGUIOptions.h"
  12. #include "GUI/BsGUIContent.h"
  13. #include "Wrappers/GUI/BsScriptGUIContent.h"
  14. #include "Wrappers/BsScriptResource.h"
  15. #include "BsScriptResourceManager.h"
  16. #include "Wrappers/BsScriptResourceRef.h"
  17. using namespace std::placeholders;
  18. namespace bs
  19. {
  20. ScriptGUIResourceField::OnChangedThunkDef ScriptGUIResourceField::onChangedThunk;
  21. ScriptGUIResourceField::ScriptGUIResourceField(MonoObject* instance, GUIResourceField* resourceField)
  22. :TScriptGUIElement(instance, resourceField)
  23. {
  24. }
  25. void ScriptGUIResourceField::initRuntimeData()
  26. {
  27. metaData.scriptClass->addInternalCall("Internal_CreateInstance", (void*)&ScriptGUIResourceField::internal_createInstance);
  28. metaData.scriptClass->addInternalCall("Internal_GetValue", (void*)&ScriptGUIResourceField::internal_getValue);
  29. metaData.scriptClass->addInternalCall("Internal_SetValue", (void*)&ScriptGUIResourceField::internal_setValue);
  30. metaData.scriptClass->addInternalCall("Internal_GetValueRef", (void*)&ScriptGUIResourceField::internal_getValueRef);
  31. metaData.scriptClass->addInternalCall("Internal_SetValueRef", (void*)&ScriptGUIResourceField::internal_setValueRef);
  32. metaData.scriptClass->addInternalCall("Internal_SetTint", (void*)&ScriptGUIResourceField::internal_setTint);
  33. onChangedThunk = (OnChangedThunkDef)metaData.scriptClass->getMethod("DoOnChanged", 1)->getThunk();
  34. }
  35. void ScriptGUIResourceField::internal_createInstance(MonoObject* instance, MonoReflectionType* type, MonoObject* title, UINT32 titleWidth,
  36. MonoString* style, MonoArray* guiOptions, bool withTitle)
  37. {
  38. GUIOptions options;
  39. ScriptArray scriptArray(guiOptions);
  40. UINT32 arrayLen = scriptArray.size();
  41. for (UINT32 i = 0; i < arrayLen; i++)
  42. options.addOption(scriptArray.get<GUIOption>(i));
  43. String styleName = MonoUtil::monoToString(style);
  44. ::MonoClass* monoClass = MonoUtil::getClass(type);
  45. String typeNamespace;
  46. String typeName;
  47. MonoUtil::getClassName(monoClass, typeNamespace, typeName);
  48. GUIResourceField* guiResourceField = nullptr;
  49. if (withTitle)
  50. {
  51. GUIContent nativeContent(ScriptGUIContent::getText(title), ScriptGUIContent::getImage(title), ScriptGUIContent::getTooltip(title));
  52. guiResourceField = GUIResourceField::create(typeNamespace, typeName, nativeContent, titleWidth, options, styleName);
  53. }
  54. else
  55. {
  56. guiResourceField = GUIResourceField::create(typeNamespace, typeName, options, styleName);
  57. }
  58. auto nativeInstance = new (bs_alloc<ScriptGUIResourceField>()) ScriptGUIResourceField(instance, guiResourceField);
  59. guiResourceField->onValueChanged.connect(std::bind(&ScriptGUIResourceField::onChanged, nativeInstance, _1));
  60. }
  61. void ScriptGUIResourceField::internal_getValue(ScriptGUIResourceField* nativeInstance, MonoObject** output)
  62. {
  63. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  64. HResource resource = resourceField->getValue();
  65. MonoUtil::referenceCopy(output, nativeToManagedResource(resource));
  66. }
  67. void ScriptGUIResourceField::internal_setValue(ScriptGUIResourceField* nativeInstance, MonoObject* value)
  68. {
  69. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  70. if (value == nullptr)
  71. resourceField->setValue(HResource());
  72. else
  73. {
  74. ScriptResourceBase* scriptResource = ScriptResource::toNative(value);
  75. resourceField->setValue(scriptResource->getGenericHandle());
  76. }
  77. }
  78. void ScriptGUIResourceField::internal_getValueRef(ScriptGUIResourceField* nativeInstance, MonoObject** output)
  79. {
  80. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  81. WeakResourceHandle<Resource> resource = resourceField->getValueWeak();
  82. MonoUtil::referenceCopy(output, ScriptResourceRef::create(resource));
  83. }
  84. void ScriptGUIResourceField::internal_setValueRef(ScriptGUIResourceField* nativeInstance, MonoObject* value)
  85. {
  86. GUIResourceField* resourceField = static_cast<GUIResourceField*>(nativeInstance->getGUIElement());
  87. if (value == nullptr)
  88. resourceField->setValue(HTexture());
  89. else
  90. {
  91. ScriptResourceRef* scriptTexture = ScriptResourceRef::toNative(value);
  92. resourceField->setValueWeak(static_resource_cast<Texture>(scriptTexture->getHandle()));
  93. }
  94. }
  95. void ScriptGUIResourceField::internal_setTint(ScriptGUIResourceField* nativeInstance, Color* color)
  96. {
  97. GUIResourceField* resourceField = (GUIResourceField*)nativeInstance->getGUIElement();
  98. resourceField->setTint(*color);
  99. }
  100. void ScriptGUIResourceField::onChanged(const WeakResourceHandle<Resource>& newHandle)
  101. {
  102. MonoObject* managedObj = ScriptResourceRef::create(newHandle);
  103. MonoUtil::invokeThunk(onChangedThunk, getManagedInstance(), managedObj);
  104. }
  105. MonoObject* ScriptGUIResourceField::nativeToManagedResource(const HResource& instance)
  106. {
  107. if (instance == nullptr)
  108. return nullptr;
  109. else
  110. {
  111. ScriptResourceBase* scriptResource = ScriptResourceManager::instance().getScriptResource(instance, true);
  112. return scriptResource->getManagedInstance();
  113. }
  114. }
  115. }