BearishSun c9a85f77da Added a (working) way to specify default size for editor windows 10 rokov pred
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Win32 a2124e6be1 Default code editor is hooked up at editor startup 10 rokov pred
BsBuildManager.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects 10 rokov pred
BsBuiltinEditorResources.cpp 141adbbbbb More work on console 10 rokov pred
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 rokov pred
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 rokov pred
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 rokov pred
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 rokov pred
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 rokov pred
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 rokov pred
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 rokov pred
BsCodeEditor.cpp a2124e6be1 Default code editor is hooked up at editor startup 10 rokov pred
BsDockManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 rokov pred
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 rokov pred
BsEditorApplication.cpp d267a368a5 Update editor widgets before rendering GUI 10 rokov pred
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 rokov pred
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsEditorTestSuite.cpp 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle 10 rokov pred
BsEditorUtility.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 rokov pred
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 rokov pred
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 rokov pred
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows 10 rokov pred
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 rokov pred
BsEditorWindowBase.cpp 97d3129728 Added settings window 10 rokov pred
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 rokov pred
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 rokov pred
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 rokov pred
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 rokov pred
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 rokov pred
BsGUIIntField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 rokov pred
BsGUIMenuBar.cpp a74ef4d6f8 Fixed a recently introduced resource loading issue 10 rokov pred
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 rokov pred
BsGUISceneTreeView.cpp bae75227c1 Project library: 10 rokov pred
BsGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIStatusBar.cpp 141adbbbbb More work on console 10 rokov pred
BsGUITabButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 rokov pred
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 rokov pred
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size 10 rokov pred
BsGUITreeView.cpp 94bd57914c Changing scene object selection no longer triggers the selection change event twice 10 rokov pred
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 rokov pred
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 rokov pred
BsGizmoManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 rokov pred
BsHandleDrawManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 rokov pred
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 rokov pred
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 rokov pred
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 10 rokov pred
BsProjectLibrary.cpp 7b1e1aa99c Folder monitor now works properly after assembly refresh 10 rokov pred
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 rokov pred
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 rokov pred
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 rokov pred
BsSceneGrid.cpp 197996bed2 Refactored renderer utility methods into their own class 10 rokov pred
BsScenePicking.cpp 197996bed2 Refactored renderer utility methods into their own class 10 rokov pred
BsSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsSelection.cpp bae75227c1 Project library: 10 rokov pred
BsSelectionRenderer.cpp 197996bed2 Refactored renderer utility methods into their own class 10 rokov pred
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 rokov pred
BsShaderIncludeHandler.cpp bae75227c1 Project library: 10 rokov pred
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 rokov pred