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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __CgProgram_H__
- #define __CgProgram_H__
- #include "CmPrerequisites.h"
- #include <Cg/cg.h>
- #include "CmHighLevelGpuProgram.h"
- namespace CamelotFramework {
- /** Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
- @remarks
- In its current state Cg only acts as a translator and internally creates either a HLSL
- or a GLSL object. Cg doesn't support SM5 for GLSL (only Nvidia cards are supported,
- which makes it very much useless for majority of projects).
- */
- class CM_EXPORT CgProgram : public HighLevelGpuProgram
- {
- public:
- ~CgProgram();
- /** Gets the entry point defined for this program. */
- const String& getEntryPoint(void) const { return mEntryPoint; }
- /// Overridden from GpuProgram
- bool isSupported(void) const;
- /// Overridden from GpuProgram
- const String& getLanguage(void) const;
- /**
- * @copydoc HighLevelGpuProgram::getBindingDelegate().
- */
- GpuProgramPtr getBindingDelegate();
- /**
- * @copydoc HighLevelGpuProgram::createParameters().
- */
- GpuParamsPtr createParameters();
- protected:
- friend class CgProgramFactory;
- /// The CG context to use, passed in by factory
- CGcontext mCgContext;
- /// Program handle
- CGprogram mCgProgram;
- String mSelectedProfile;
- CGprofile mSelectedCgProfile;
- CgProgram(CGcontext context, const String& source, const String& entryPoint, const String& language,
- GpuProgramType gptype, GpuProgramProfile profile, const Vector<HGpuProgInclude>::type* includes,
- bool isAdjacencyInfoRequired = false);
- /** Internal load implementation, must be implemented by subclasses.
- */
- void loadFromSource(void);
- /**
- * @copydoc GpuProgram::unload_internal()
- */
- void unload_internal(void);
- /**
- * @brief Cg acts only like a wrapper to a rendersystem specific program.
- * This returns the actual program we are wrapping.
- */
- HighLevelGpuProgramPtr getWrappedProgram() const;
- /// Internal method which works out which profile to use for this program
- void selectProfile(void);
- /************************************************************************/
- /* SERIALIZATION */
- /************************************************************************/
- public:
- friend class CgProgramRTTI;
- static RTTITypeBase* getRTTIStatic();
- virtual RTTITypeBase* getRTTI() const;
- };
- /** Utility function, checks Cg for errors, throw exception if detected.
- @param ogreMethod Ogre method name, as Class::method
- @param errorTextPrefix The text to prefix the Cg error text with
- */
- void checkForCgError(const String& ogreMethod, const String& errorTextPrefix, CGcontext context);
- }
- #endif
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