Marko Pintera cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
..
Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
Win32 da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 лет назад
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmApplication.h cc20378a61 Made sim & core thread run in lockstep 12 лет назад
CmBlendState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmBlendStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmCgProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmCgProgramFactory.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmCgProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmCommandQueue.h c2dc067402 Fixed some invalid defines and project settings for Release mode 12 лет назад
CmCommonEnums.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmComponent.h a3d90405e7 Closing an editor window no longer causes an exception in GUIManager 12 лет назад
CmComponentRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmCoreObject.h 529e59b4de Fixed DX9 and DX11 resize 12 лет назад
CmCoreObjectManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmCoreThread.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 лет назад
CmCoreThreadAccessor.h 36a6350775 Working separate window/widget/container classes 12 лет назад
CmCursor.h b0b6182dab Working OS cursor in DX11 12 лет назад
CmDeferredCallManager.h a8ba9930af Fixed initialization issues due to caret 12 лет назад
CmDepthStencilState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmDepthStencilStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmFont.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmFontDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmFontImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmFontImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmFontManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmFontRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGameObject.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 лет назад
CmGameObjectHandle.h 1eafbaa11b More new alloc system porting 12 лет назад
CmGameObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGpuBuffer.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGpuBufferView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGpuParamBlock.h 8384594143 Renamed all instances of render thread to core thread 12 лет назад
CmGpuParamBlockBuffer.h 8384594143 Renamed all instances of render thread to core thread 12 лет назад
CmGpuParamDesc.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGpuParams.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 лет назад
CmGpuProgInclude.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGpuProgIncludeImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGpuProgram.h 8c982e0422 Moved the core thread outside of the render system 12 лет назад
CmGpuProgramImportOptions.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGpuProgramImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmGpuProgramImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGpuProgramParams.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmGpuProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGpuResource.h 8384594143 Renamed all instances of render thread to core thread 12 лет назад
CmGpuResourceData.h 8384594143 Renamed all instances of render thread to core thread 12 лет назад
CmGpuResourceDataRTTI.h 470c1c979b PixelData inherits from GpuResourceData 12 лет назад
CmGpuResourceRTTI.h d0301de9c9 Starting work on better gpu resource updates 12 лет назад
CmHardwareBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 лет назад
CmHighLevelGpuProgram.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmHighLevelGpuProgramManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmImportOptions.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmImportOptionsRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmImporter.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmIndexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmIndexData.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmInput.h 0d59d8caf2 Added support for mouse wheel scroll events 12 лет назад
CmInputFwd.h 0d59d8caf2 Added support for mouse wheel scroll events 12 лет назад
CmMaterial.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmMaterialManager.cpp 1eafbaa11b More new alloc system porting 12 лет назад
CmMaterialManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmMaterialRTTI.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmMemAllocCategories.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmMesh.h 8c982e0422 Moved the core thread outside of the render system 12 лет назад
CmMeshData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmMeshDataRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmMeshManager.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 лет назад
CmMultiRenderTexture.h 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 лет назад
CmOSInputHandler.h 0d59d8caf2 Added support for mouse wheel scroll events 12 лет назад
CmOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmPass.h 538bcedd0c Bit more renames 12 лет назад
CmPassRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmPixelBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmPixelData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmPixelDataRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmPixelUtil.h fb7c50e1b3 More PixelData refactor 12 лет назад
CmPrerequisites.h a8ba9930af Fixed initialization issues due to caret 12 лет назад
CmRasterizerState.h acc4d601eb Fixed culling so it is consistent across all platforms (counterclockwise by default) 12 лет назад
CmRasterizerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmRawInputHandler.h da1e117f66 Completely refactored input so text/mouse/axis handling is more intuitive 12 лет назад
CmRenderOperation.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmRenderStateManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmRenderSystem.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 лет назад
CmRenderSystemCapabilities.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmRenderSystemFactory.h ea7362503f Added wide strings 12 лет назад
CmRenderSystemManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmRenderTarget.h 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 лет назад
CmRenderTexture.h cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
CmRenderWindow.h 6b1dfdc6be Refactored RenderTarget a bit to make is prettier (no real funcionality added) 12 лет назад
CmRenderWindowManager.h a8ba9930af Fixed initialization issues due to caret 12 лет назад
CmRenderer.h d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 12 лет назад
CmRendererFactory.h ea7362503f Added wide strings 12 лет назад
CmRendererManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmResource.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmResourceHandle.h 1eafbaa11b More new alloc system porting 12 лет назад
CmResourceHandleRTTI.h df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmResourceRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmResources.h 8384594143 Renamed all instances of render thread to core thread 12 лет назад
CmResourcesRTTI.h 8f95f0a87d More allocation porting 12 лет назад
CmSamplerState.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmSamplerStateRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmSceneManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmSceneObject.h a8ba9930af Fixed initialization issues due to caret 12 лет назад
CmSceneObjectRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmShader.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmShaderRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmSpecificImporter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmTechnique.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmTechniqueRTTI.h 1eafbaa11b More new alloc system porting 12 лет назад
CmTextUtility.h d68636c4da Fixing caret/selection so it work with word wrap properly 12 лет назад
CmTexture.h cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
CmTextureManager.h cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
CmTextureRTTI.h 1b18f9ddd3 Renamed DeferredRenderContext to CoreThreadAccessor 12 лет назад
CmTextureView.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmVertexBuffer.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmVertexData.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmVertexDeclaration.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 лет назад
CmVertexDeclarationRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmViewport.h 8bc3903ee2 Viewport properly resized with its render target 12 лет назад
CmWindowEventUtilities.h 0d59d8caf2 Added support for mouse wheel scroll events 12 лет назад
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад