BearishSun a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 år sedan
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BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 år sedan
BsManagedComponent.cpp 10e057da7b Prefab fixes: 9 år sedan
BsManagedDiff.cpp 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 år sedan
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsManagedSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsManagedSerializableDiff.cpp c2075062e0 Prefab fixes: 9 år sedan
BsManagedSerializableField.cpp a774a03552 AnimationClip foundation 9 år sedan
BsManagedSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsManagedSerializableObject.cpp 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 år sedan
BsManagedSerializableObjectInfo.cpp a774a03552 AnimationClip foundation 9 år sedan
BsPlayInEditorManager.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 år sedan
BsScriptAnimationClip.cpp a774a03552 AnimationClip foundation 9 år sedan
BsScriptAssemblyManager.cpp a774a03552 AnimationClip foundation 9 år sedan
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptAudio.cpp 7b8fc664ea Exposed global Audio manager to managed code 9 år sedan
BsScriptAudioClip.cpp 32e348ea19 AudioClip exposed to managed code 9 år sedan
BsScriptAudioListener.cpp 127ba3a962 Added C++ wrappers for AudioSource/AudioListener managed interop 9 år sedan
BsScriptAudioSource.cpp 98598d5494 OpenAL audio source implementation finished (needs testing) 9 år sedan
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptBuiltin.cpp 7a734eddd0 Exposed default builtin font to C# 9 år sedan
BsScriptCamera.cpp eb5d33c976 Post processing: 9 år sedan
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptComponent.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptContextMenu.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 år sedan
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 år sedan
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 år sedan
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUICanvas.cpp 6f0747c8f6 Various fixes in order to get GUICanvas functional 9 år sedan
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptGUIElement.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUILayout.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUILayoutUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptGUISlider.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUITexture.cpp cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor 9 år sedan
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptGameObjectManager.cpp a29d10f79d Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles 9 år sedan
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsScriptInput.cpp 75e2114721 Better way of converting screen position to world ray 9 år sedan
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 år sedan
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptMaterial.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptMesh.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 år sedan
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 år sedan
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 år sedan
BsScriptPrefab.cpp 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 år sedan
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 år sedan
BsScriptRenderable.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptResource.cpp a774a03552 AnimationClip foundation 9 år sedan
BsScriptResourceManager.cpp a774a03552 AnimationClip foundation 9 år sedan
BsScriptResourceRef.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 år sedan
BsScriptResources.cpp 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 år sedan
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 år sedan
BsScriptScene.cpp 4c5c890f60 Fixed generic prefab loading 9 år sedan
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 år sedan
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 år sedan
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 år sedan
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 år sedan