BearishSun c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 anni fa
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Build c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 anni fa
CodeEditor c45cd7247f Build: Updated 'bsf' version 7 anni fa
EditorWindow c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 anni fa
GUI c45cd7247f Build: Updated 'bsf' version 7 anni fa
Handles 6fdfb0f7c8 Refactor: EditorBuiltinResources script interface now exported via script binding generator 7 anni fa
Library c45cd7247f Build: Updated 'bsf' version 7 anni fa
Private 68251b009f Refactor: Faster ProjectLibrary entry lookup, in order to avoid slow start-up times in debug mode due to excessive dynamic allocations 7 anni fa
Scene 811196db64 Feature: Added Gizmo drawing for the particle system component 7 anni fa
SceneView cfce5c4694 Feature: Added 3D scene icons for camera/light/decal/particle/audio/etc. 7 anni fa
Settings e71fa93990 Feature: EditorSettings and ProjectSettings can now store arbitrary objects 7 anni fa
Testing bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 anni fa
UndoRedo bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 anni fa
Utility c45cd7247f Build: Updated 'bsf' version 7 anni fa
BsEditorApplication.cpp c45cd7247f Build: Updated 'bsf' version 7 anni fa
BsEditorApplication.h c45cd7247f Build: Updated 'bsf' version 7 anni fa
BsEditorConfig.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
BsEditorPrerequisites.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 7 anni fa
CMakeLists.txt f6dc6ab3ac Build: Updated 'bsf' to a new version 7 anni fa
CMakeSources.cmake 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture 7 anni fa