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cpp
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BansheeEngine
réplica de
https://github.com/larioteo/BansheeEngine.git
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BansheeEngine
/
Data
/
Raw
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Engine
/
Shaders
/
ShadowDepthNormal.bsl
ShadowDepthNormal.bsl
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#include "$ENGINE$\ShadowDepthBase.bslinc"
Technique : base("ShadowDepth") =
{ };