Marko Pintera cf1081eeeb More documentation пре 11 година
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
BsGPUProfiler.cpp b349c98754 Work on GPUProfiler пре 11 година
BsThreadPolicy.cpp 11c7630162 Core thread now runs using the thread pool пре 11 година
CmApplication.cpp cf1081eeeb More documentation пре 11 година
CmBindableGpuParamBlock.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmBindableGpuParams.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmBlendState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmCPUProfiler.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmCommandQueue.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmComponent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmCoreObject.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) пре 11 година
CmCoreObjectManager.cpp 4782475448 VertexDeclaration is now immutable пре 11 година
CmCoreThread.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmCoreThreadAccessor.cpp 75b0d168ec OpenGL finally works again пре 11 година
CmDefaultRenderQueue.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmDeferredCallManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmDepthStencilState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmDrawOps.cpp cf1081eeeb More documentation пре 11 година
CmEventQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmFont.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmFontImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmFontManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGameObject.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGameObjectHandle.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGameObjectManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuBufferView.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuParam.cpp b60ea8260c All render systems work after shader refactor пре 11 година
CmGpuParamBlock.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuParamBlockBuffer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuParams.cpp b237180972 More documentation пре 11 година
CmGpuProgInclude.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) пре 11 година
CmGpuProgIncludeImporter.cpp e73983da31 Moved everything to new Path system пре 11 година
CmGpuProgram.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now пре 11 година
CmGpuProgramImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuProgramImporter.cpp 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now пре 11 година
CmGpuProgramManager.cpp 4ac20c7df5 More documentation пре 11 година
CmGpuResource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuResourceData.cpp 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered пре 11 година
CmHardwareBufferManager.cpp 4782475448 VertexDeclaration is now immutable пре 11 година
CmImportOptions.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmImporter.cpp e73983da31 Moved everything to new Path system пре 11 година
CmIndexBuffer.cpp 6a28795343 More documentation пре 11 година
CmIndexData.cpp 6a28795343 More documentation пре 11 година
CmInput.cpp 59cb02050e More documentation пре 11 година
CmMaterial.cpp 4ac20c7df5 More documentation пре 11 година
CmMaterialRTTI.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMesh.cpp 75b0d168ec OpenGL finally works again пре 11 година
CmMeshBase.cpp 2a6fb1a9be More documentation пре 11 година
CmMeshData.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMeshHeap.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMeshManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) пре 11 година
CmMeshRTTI.h 75b0d168ec OpenGL finally works again пре 11 година
CmMultiRenderTexture.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmOSInputHandler.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmOcclusionQuery.cpp 87c63a50e6 Added Occlusion queries пре 11 година
CmPass.cpp 59cb02050e More documentation пре 11 година
CmPixelBuffer.cpp 134a6a2a82 More documentation пре 11 година
CmPixelData.cpp 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered пре 11 година
CmPixelUtil.cpp cf1081eeeb More documentation пре 11 година
CmPixelVolume.cpp 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) пре 12 година
CmPlatform.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmPlatformWndProc.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmProfiler.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmQueryManager.cpp 87c63a50e6 Added Occlusion queries пре 11 година
CmRasterizerState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRenderQueue.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmRenderStateManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) пре 11 година
CmRenderSystem.cpp b349c98754 Work on GPUProfiler пре 11 година
CmRenderSystemCapabilities.cpp b349c98754 Work on GPUProfiler пре 11 година
CmRenderSystemManager.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRenderTarget.cpp cf1081eeeb More documentation пре 11 година
CmRenderTexture.cpp cf1081eeeb More documentation пре 11 година
CmRenderWindow.cpp cf1081eeeb More documentation пре 11 година
CmRenderWindowManager.cpp cf1081eeeb More documentation пре 11 година
CmRenderer.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRendererManager.cpp 927fb6c3e5 More documentation пре 11 година
CmResource.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmResourceHandle.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmResourceManifest.cpp e73983da31 Moved everything to new Path system пре 11 година
CmResources.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmSamplerState.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmSceneManager.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmSceneObject.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmShader.cpp d343891707 More documentation пре 11 година
CmSpecificImporter.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTechnique.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTextData.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTexture.cpp cf1081eeeb More documentation пре 11 година
CmTextureManager.cpp cf1081eeeb More documentation пре 11 година
CmTextureView.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTimerQuery.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTransientMesh.cpp 75b0d168ec OpenGL finally works again пре 11 година
CmUUID.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmVertexBuffer.cpp d19ac30b58 VAO management to OpenGL (untested) пре 11 година
CmVertexData.cpp 4782475448 VertexDeclaration is now immutable пре 11 година
CmVertexDataDesc.cpp 4782475448 VertexDeclaration is now immutable пре 11 година
CmVertexDeclaration.cpp 4782475448 VertexDeclaration is now immutable пре 11 година
CmViewport.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmWin32FolderMonitor.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) пре 13 година