| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162 |
- #include "CmRenderWindow.h"
- #include "CmCoreThread.h"
- #include "CmRenderWindowManager.h"
- #include "CmViewport.h"
- #include "CmPlatform.h"
- namespace BansheeEngine
- {
- RenderWindow::RenderWindow(const RENDER_WINDOW_DESC& desc)
- : RenderTarget(), mIsFullScreen(false), mDesc(desc), mHasFocus(false), mLeft(0), mTop(0), mHidden(false)
- {
- }
- RenderWindow::~RenderWindow()
- {
-
- }
- void RenderWindow::setHidden(bool hidden)
- {
- THROW_IF_NOT_CORE_THREAD;
- }
- bool RenderWindow::isFullScreen(void) const
- {
- return mIsFullScreen;
- }
- void RenderWindow::_windowMovedOrResized()
- {
- THROW_IF_NOT_CORE_THREAD;
- }
- void RenderWindow::_windowFocusReceived()
- {
- THROW_IF_NOT_CORE_THREAD;
- mHasFocus = true;
- }
- void RenderWindow::_windowFocusLost()
- {
- THROW_IF_NOT_CORE_THREAD;
- mHasFocus = false;
- }
- void RenderWindow::destroy()
- {
- Platform::resetNonClientAreas(*this);
- RenderWindowManager::instance().windowDestroyed(this);
- RenderTarget::destroy();
- }
- RenderWindowPtr RenderWindow::create(RENDER_WINDOW_DESC& desc, RenderWindowPtr parentWindow)
- {
- return RenderWindowManager::instance().create(desc, parentWindow);
- }
- }
|