BearishSun 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 ani în urmă
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 ani în urmă
Win32 8f6a5f169e Populating VideoModeInfo for Vulkan 9 ani în urmă
BsGLBuffer.h f2cf9d3387 WIP Vulkan buffers 9 ani în urmă
BsGLCommandBuffer.h 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 ani în urmă
BsGLCommandBufferManager.h 1d6bc6a027 Fixing command buffer synchronization logic: Command buffers with different IDs now properly ignore sync if they are executing on the same queue 9 ani în urmă
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation 10 ani în urmă
BsGLEventQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 ani în urmă
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays 9 ani în urmă
BsGLGpuBuffer.h f2cf9d3387 WIP Vulkan buffers 9 ani în urmă
BsGLGpuParamBlockBuffer.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 ani în urmă
BsGLHardwareBufferManager.h 3bbc25413f Added device index property to GPU params, GPU param block buffer and vertex declaration types, in preparation for multi-GPU support 9 ani în urmă
BsGLIndexBuffer.h f2cf9d3387 WIP Vulkan buffers 9 ani în urmă
BsGLOcclusionQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 ani în urmă
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API 9 ani în urmă
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 ani în urmă
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 ani în urmă
BsGLQueryManager.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 ani în urmă
BsGLRenderAPI.h 7a8511fcd4 Refactoring Vulkan command buffers: 9 ani în urmă
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 ani în urmă
BsGLRenderTexture.h a6abddedc3 Added multi-GPU constructors for GpuPipeline, RenderTexture, Mesh and MeshHeap 9 ani în urmă
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 ani în urmă
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 ani în urmă
BsGLTexture.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 ani în urmă
BsGLTextureManager.h 7206fcc52f Added descriptor structs for texture resource creation, so it is neater 9 ani în urmă
BsGLTimerQuery.h aaaf9d4c33 Extended GPU query creation so they accept a GPU index, in order to support creation on multiple GPUs in the future 9 ani în urmă
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation 10 ani în urmă
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 ani în urmă
BsGLVertexBuffer.h f2cf9d3387 WIP Vulkan buffers 9 ani în urmă