Marko Pintera a54c334990 Significantly reduced number of allocations required by the CPU profiler 10 роки тому
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Win32 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality 10 роки тому
BsBlendState.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsBlendStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsCommandQueue.h 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 10 роки тому
BsCommonTypes.h d0793ab046 Shader default values (untested) 10 роки тому
BsComponent.h d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 роки тому
BsComponentRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsCoreApplication.h 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 роки тому
BsCoreObject.h 550b861440 Individual core object syncing with dependencies 11 роки тому
BsCoreObjectCore.h 550b861440 Individual core object syncing with dependencies 11 роки тому
BsCoreObjectManager.h 550b861440 Individual core object syncing with dependencies 11 роки тому
BsCorePrerequisites.h 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 роки тому
BsCoreRenderer.h afca99b5e8 More work on Lights 10 роки тому
BsCoreSceneManager.h 8de37c15f6 Fixed order of updates: 10 роки тому
BsCoreThread.h 9277fddd48 Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used 10 роки тому
BsCoreThreadAccessor.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsDeferredCallManager.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsDepthStencilState.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsDepthStencilStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsDrawList.h 0eecfe525d More documentation 11 роки тому
BsDrawOps.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsEventQuery.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFolderMonitor.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFont.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 роки тому
BsFontDesc.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsFontImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFontImportOptionsRTTI.h 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 роки тому
BsFontManager.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsFontRTTI.h 8d9993f92a Fixing font RTTI that had invalid base class 11 роки тому
BsGameObject.h 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 роки тому
BsGameObjectHandle.h 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 роки тому
BsGameObjectHandleRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsGameObjectManager.h e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens 10 роки тому
BsGameObjectRTTI.h 57733a8660 WIP Prefabs and PrefabDiff 10 роки тому
BsGpuBuffer.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsGpuBufferView.h 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 роки тому
BsGpuParam.h 246f5b3acb Added better handle/gizmo shaders 10 роки тому
BsGpuParamBlockBuffer.h 3f94468a9f Material refactor WIP, it compiles 11 роки тому
BsGpuParamDesc.h d1881075fa Various fixes to Renderer 11 роки тому
BsGpuParams.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsGpuProgram.h 43c78bc4d0 WIP shader includes 10 роки тому
BsGpuProgramManager.h 43c78bc4d0 WIP shader includes 10 роки тому
BsGpuProgramRTTI.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsGpuResourceData.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsGpuResourceDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsHardwareBuffer.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsHardwareBufferManager.h c653bed63a GpuParams/GpuParamBlockBuffer refactor WIP 11 роки тому
BsIResourceListener.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 роки тому
BsImportOptions.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsImportOptionsRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsImporter.h 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 роки тому
BsIndexBuffer.h 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 роки тому
BsInput.h 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing 10 роки тому
BsInputFwd.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 роки тому
BsMaterial.h d0793ab046 Shader default values (untested) 10 роки тому
BsMaterialManager.h 05ad4ecf2d Shaders are now referenced via resource handle instead directly 11 роки тому
BsMaterialParam.h 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 роки тому
BsMaterialRTTI.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsMesh.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsMeshBase.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsMeshBaseRTTI.h f256dad7d6 Texture refactor to comply with new CoreObject design 11 роки тому
BsMeshData.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsMeshDataRTTI.h dbdd6a60f8 Refactored Index and Vertex buffers to work with new CoreObject system 11 роки тому
BsMeshHeap.h e77069ae0e Removed CoreObjectCore::destroy and using destructor instead 11 роки тому
BsMeshImportOptions.h 401f7c96bf Added import scale to fix importer 10 роки тому
BsMeshImportOptionsRTTI.h 401f7c96bf Added import scale to fix importer 10 роки тому
BsMeshManager.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsMeshUtility.h 4347837545 Added tangent and normal generation for meshes 10 роки тому
BsMultiRenderTexture.h 550b861440 Individual core object syncing with dependencies 11 роки тому
BsOSInputHandler.h 24434868e3 More handle fixes 11 роки тому
BsOcclusionQuery.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsPass.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsPassRTTI.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsPixelBuffer.h fc8f2b1eaf More documentation 11 роки тому
BsPixelData.h 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 10 роки тому
BsPixelDataRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsPixelUtil.h 6c74a3d7c0 Added cached CPU data to Texture 11 роки тому
BsPixelVolume.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsPlatform.h ee9c441334 Proper UUID generation 10 роки тому
BsPrefab.h 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 роки тому
BsPrefabDiff.h 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 роки тому
BsPrefabDiffRTTI.h e7c65605da GameObjectHandles stored in PrefabDiff will now be updated when game object deserialization happens 10 роки тому
BsPrefabRTTI.h 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 роки тому
BsPrefabUtility.h 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 роки тому
BsProfilerCPU.h a54c334990 Significantly reduced number of allocations required by the CPU profiler 10 роки тому
BsProfilerGPU.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 роки тому
BsProfilingManager.h 117612030f Refactored Profiler and CPUProfiler to make them a bit more intuitive 11 роки тому
BsQueryManager.h 6dc2337e53 Solved some more problems with freeing core objects on shutdown 11 роки тому
BsRasterizerState.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsRasterizerStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsRawInputHandler.h a713a99a65 More documentation & input fixes 11 роки тому
BsRenderAPI.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 роки тому
BsRenderAPICapabilities.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 роки тому
BsRenderAPIFactory.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsRenderAPIManager.h 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 роки тому
BsRenderStateManager.h 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread 11 роки тому
BsRenderStats.h 5d7e93aeee Fixed an issue with GUI layout calculation 11 роки тому
BsRenderTarget.h 550b861440 Individual core object syncing with dependencies 11 роки тому
BsRenderTexture.h 550b861440 Individual core object syncing with dependencies 11 роки тому
BsRenderWindow.h 2ebccea148 Delay showing render windows until the first framebuffer swap in order to avoid the black screen 10 роки тому
BsRenderWindowManager.h 2e15f65ce9 Fixing an issue where core window operations could start before the sim thread had properly finalized window creation 10 роки тому
BsRendererFactory.h 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 роки тому
BsRendererManager.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 роки тому
BsRendererMeshData.h 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 роки тому
BsResource.h eb609f487a When blocking for resource load optionally wait for dependencies too 11 роки тому
BsResourceHandle.h fb93370d4c Fixing game shutdown 11 роки тому
BsResourceHandleRTTI.h 0824fc2e46 Advanced resource loading WIP stage 2 11 роки тому
BsResourceListenerManager.h 217b06bd3f Added resource listener to material and solved the problem where waiting for resource load didn't trigger the listener 11 роки тому
BsResourceManifest.h 1b1895f796 WIP VisualStudio project syncing 10 роки тому
BsResourceManifestRTTI.h 1b1895f796 WIP VisualStudio project syncing 10 роки тому
BsResourceMetaData.h c449f37a13 Added ability to set up custom meta-data per resource 11 роки тому
BsResourceMetaDataRTTI.h c449f37a13 Added ability to set up custom meta-data per resource 11 роки тому
BsResourceRTTI.h a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 роки тому
BsResources.h f85cceb27d Add basic level load/save method 10 роки тому
BsSamplerState.h 6b920a90d8 - Moved all shaders to BSL 10 роки тому
BsSamplerStateRTTI.h bf970d8436 Render states refactored to comply with new CoreObject design 11 роки тому
BsSavedResourceData.h 0824fc2e46 Advanced resource loading WIP stage 2 11 роки тому
BsSavedResourceDataRTTI.h 0824fc2e46 Advanced resource loading WIP stage 2 11 роки тому
BsSceneObject.h 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 роки тому
BsSceneObjectRTTI.h 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 роки тому
BsShader.h ecfe9ff397 Project library dependant resource import (untested) 10 роки тому
BsShaderInclude.h 43c78bc4d0 WIP shader includes 10 роки тому
BsShaderIncludeImporter.h 43c78bc4d0 WIP shader includes 10 роки тому
BsShaderIncludeRTTI.h 43c78bc4d0 WIP shader includes 10 роки тому
BsShaderManager.h 43c78bc4d0 WIP shader includes 10 роки тому
BsShaderRTTI.h ecfe9ff397 Project library dependant resource import (untested) 10 роки тому
BsSpecificImporter.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsSubMesh.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsTechnique.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 роки тому
BsTechniqueRTTI.h ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 роки тому
BsTextData.h 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 роки тому
BsTexture.h 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 роки тому
BsTextureImportOptions.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsTextureImportOptionsRTTI.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsTextureManager.h 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer 11 роки тому
BsTextureRTTI.h 65d8dcfb03 Delaying showing a window until back buffer swap now works properly in DX11 10 роки тому
BsTextureView.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsTimerQuery.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsTransientMesh.h 6e60df9371 MeshHeap refactored to comply with new CoreObject design 11 роки тому
BsUUID.h ee9c441334 Proper UUID generation 10 роки тому
BsUtility.h f4f71d0292 Optimize resource reference search so it does retrieve values of fields that have types that can not contain a resource reference 11 роки тому
BsVertexBuffer.h 234d75d39d Ensured that core thread uses only core versions of Index and Vertex buffer 11 роки тому
BsVertexData.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVertexDataDesc.h 42f50ced62 Added C# Renderable and Mesh interfaces 10 роки тому
BsVertexDataDescRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 роки тому
BsVertexDeclaration.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVertexDeclarationRTTI.h 01910311ca Refactored TextureView and VertexDeclaration to comply with new CoreObject design 11 роки тому
BsVideoModeInfo.h 90e94fb9b2 Fixed issue with HString parameter placement 11 роки тому
BsViewport.h 2026432fe7 Add core object dependencies 11 роки тому
BsViewportRTTI.h b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 роки тому