Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
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BsManagedComponent.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
BsManagedResource.cpp bf970d8436 Render states refactored to comply with new CoreObject design 11 лет назад
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly 11 лет назад
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 лет назад
BsManagedSerializableArray.cpp e9fc86930e A lot more work on handles (WIP) 11 лет назад
BsManagedSerializableDictionary.cpp e9fc86930e A lot more work on handles (WIP) 11 лет назад
BsManagedSerializableField.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
BsManagedSerializableList.cpp e9fc86930e A lot more work on handles (WIP) 11 лет назад
BsManagedSerializableObject.cpp 5796d726b7 Added clone method to SerializedProperty (untested) 11 лет назад
BsManagedSerializableObjectInfo.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 лет назад
BsRuntimeScriptObjects.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 лет назад
BsScriptCameraHandler.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 лет назад
BsScriptComponent.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 лет назад
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsScriptEnginePlugin.cpp 24f99ac96e Various fixes in order to get handles operational 11 лет назад
BsScriptFont.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 лет назад
BsScriptGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 лет назад
BsScriptGUIButton.cpp e9fc86930e A lot more work on handles (WIP) 11 лет назад
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 лет назад
BsScriptGUIElement.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 лет назад
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding 11 лет назад
BsScriptGUIFixedSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 лет назад
BsScriptGUIFlexibleSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 лет назад
BsScriptGUIInputBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptGUILabel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptGUILayout.cpp 5501d158b7 GUIPanelContainer works with clipping 11 лет назад
BsScriptGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 лет назад
BsScriptGUIListBox.cpp e9fc86930e A lot more work on handles (WIP) 11 лет назад
BsScriptGUIPanel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptGUIRenderTexture.cpp e9e4405246 Added C# GUIRenderTexture 11 лет назад
BsScriptGUIScrollArea.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptGUITexture.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 лет назад
BsScriptGUIToggle.cpp e9fc86930e A lot more work on handles (WIP) 11 лет назад
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptGameObjectManager.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 лет назад
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptInput.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 лет назад
BsScriptInputConfiguration.cpp d61a7ecffd A lot more work on C# scene window 11 лет назад
BsScriptManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly 11 лет назад
BsScriptObject.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 лет назад
BsScriptPixelData.cpp 25aca52bc3 Added C# Texture and implemented Texture2D 11 лет назад
BsScriptPixelUtility.cpp 2ee57f4357 Added C# PixelUtility 11 лет назад
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptRenderTexture2D.cpp 93e2eff9b6 Added C# RenderTarget 11 лет назад
BsScriptResourceManager.cpp e29349d061 Added C# Texture3D and TextureCube 11 лет назад
BsScriptSceneObject.cpp d61a7ecffd A lot more work on C# scene window 11 лет назад
BsScriptSerializableArray.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 лет назад
BsScriptSerializableDictionary.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 лет назад
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 лет назад
BsScriptSerializableList.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 лет назад
BsScriptSerializableObject.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 лет назад
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 лет назад
BsScriptSpriteTexture.cpp d231b89e53 Fixed OpenGL texture binding 11 лет назад
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 лет назад
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 лет назад
BsScriptTexture2D.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 лет назад
BsScriptTexture3D.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 лет назад
BsScriptTextureCube.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 лет назад
BsScriptTime.cpp e8d30fcee1 C# Time and SceneCamera 11 лет назад
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 лет назад
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 лет назад
BsScriptVirtualInput.cpp 474830fefa C# input and virtual input work 11 лет назад