BsRuntimeScriptObjects.cpp 17 KB

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  1. #include "BsRuntimeScriptObjects.h"
  2. #include "BsScriptResourceManager.h"
  3. #include "BsScriptGameObjectManager.h"
  4. #include "BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "BsMonoUtil.h"
  12. #include "BsRTTIType.h"
  13. namespace BansheeEngine
  14. {
  15. RuntimeScriptObjects::RuntimeScriptObjects()
  16. :mBaseTypesInitialized(false), mSerializeObjectAttribute(nullptr), mDontSerializeFieldAttribute(nullptr),
  17. mComponentClass(nullptr), mSceneObjectClass(nullptr), mTextureClass(nullptr), mSpriteTextureClass(nullptr),
  18. mSerializeFieldAttribute(nullptr), mHideInInspectorAttribute(nullptr), mSystemArrayClass(nullptr), mSystemGenericListClass(nullptr),
  19. mSystemGenericDictionaryClass(nullptr), mManagedResourceClass(nullptr)
  20. {
  21. }
  22. RuntimeScriptObjects::~RuntimeScriptObjects()
  23. {
  24. }
  25. Vector<String> RuntimeScriptObjects::getInitializedAssemblies() const
  26. {
  27. Vector<String> initializedAssemblies;
  28. for (auto& assemblyPair : mAssemblyInfos)
  29. initializedAssemblies.push_back(assemblyPair.first);
  30. return initializedAssemblies;
  31. }
  32. void RuntimeScriptObjects::refreshScriptObjects(const String& assemblyName)
  33. {
  34. clearScriptObjects(assemblyName);
  35. if(!mBaseTypesInitialized)
  36. initializeBaseTypes();
  37. // Process all classes and fields
  38. UINT32 mUniqueTypeId = 1;
  39. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  40. if(curAssembly == nullptr)
  41. return;
  42. std::shared_ptr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr<ManagedSerializableAssemblyInfo>();
  43. assemblyInfo->mName = assemblyName;
  44. mAssemblyInfos[assemblyName] = assemblyInfo;
  45. // Populate class data
  46. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  47. for(auto& curClass : allClasses)
  48. {
  49. if((curClass->isSubClassOf(mComponentClass) || curClass->isSubClassOf(mManagedResourceClass) ||
  50. curClass->hasAttribute(mSerializeObjectAttribute)) && curClass != mComponentClass && curClass != mManagedResourceClass)
  51. {
  52. std::shared_ptr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoObject>();
  53. typeInfo->mTypeNamespace = curClass->getNamespace();
  54. typeInfo->mTypeName = curClass->getTypeName();
  55. MonoType* monoType = mono_class_get_type(curClass->_getInternalClass());
  56. int monoPrimitiveType = mono_type_get_type(monoType);
  57. if(monoPrimitiveType == MONO_TYPE_VALUETYPE)
  58. typeInfo->mValueType = true;
  59. else
  60. typeInfo->mValueType = false;
  61. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr<ManagedSerializableObjectInfo>();
  62. objInfo->mTypeId = mUniqueTypeId++;
  63. objInfo->mTypeInfo = typeInfo;
  64. objInfo->mMonoClass = curClass;
  65. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = objInfo->mTypeId;
  66. assemblyInfo->mObjectInfos[objInfo->mTypeId] = objInfo;
  67. }
  68. }
  69. // Populate field data
  70. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  71. {
  72. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  73. UINT32 mUniqueFieldId = 1;
  74. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  75. for(auto& field : fields)
  76. {
  77. if(field->isStatic())
  78. continue;
  79. ManagedSerializableTypeInfoPtr typeInfo = determineType(field->getType());
  80. if (typeInfo == nullptr)
  81. continue;
  82. std::shared_ptr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr<ManagedSerializableFieldInfo>();
  83. fieldInfo->mFieldId = mUniqueFieldId++;
  84. fieldInfo->mName = field->getName();
  85. fieldInfo->mMonoField = field;
  86. fieldInfo->mTypeInfo = typeInfo;
  87. MonoFieldVisibility visibility = field->getVisibility();
  88. if (visibility == MonoFieldVisibility::Public)
  89. {
  90. if (!field->hasAttribute(mDontSerializeFieldAttribute))
  91. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Serializable);
  92. if (!field->hasAttribute(mHideInInspectorAttribute))
  93. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Inspectable);
  94. }
  95. else
  96. {
  97. if (field->hasAttribute(mSerializeFieldAttribute))
  98. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Serializable);
  99. }
  100. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  101. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  102. }
  103. }
  104. // Form parent/child connections
  105. for(auto& curClass : assemblyInfo->mObjectInfos)
  106. {
  107. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  108. while(base != nullptr)
  109. {
  110. std::shared_ptr<ManagedSerializableObjectInfo> baseObjInfo;
  111. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  112. {
  113. curClass.second->mBaseClass = baseObjInfo;
  114. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  115. break;
  116. }
  117. base = base->getBaseClass();
  118. }
  119. }
  120. onAssemblyRefreshed(curAssembly);
  121. }
  122. ManagedSerializableTypeInfoPtr RuntimeScriptObjects::determineType(MonoClass* monoClass)
  123. {
  124. if(!mBaseTypesInitialized)
  125. BS_EXCEPT(InvalidStateException, "Calling determineType without previously initializing base types.");
  126. MonoType* monoType = mono_class_get_type(monoClass->_getInternalClass());
  127. int monoPrimitiveType = mono_type_get_type(monoType);
  128. // Determine field type
  129. switch(monoPrimitiveType)
  130. {
  131. case MONO_TYPE_BOOLEAN:
  132. {
  133. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  134. typeInfo->mType = ScriptPrimitiveType::Bool;
  135. return typeInfo;
  136. }
  137. case MONO_TYPE_CHAR:
  138. {
  139. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  140. typeInfo->mType = ScriptPrimitiveType::Char;
  141. return typeInfo;
  142. }
  143. case MONO_TYPE_I1:
  144. {
  145. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  146. typeInfo->mType = ScriptPrimitiveType::I8;
  147. return typeInfo;
  148. }
  149. case MONO_TYPE_U1:
  150. {
  151. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  152. typeInfo->mType = ScriptPrimitiveType::U8;
  153. return typeInfo;
  154. }
  155. case MONO_TYPE_I2:
  156. {
  157. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  158. typeInfo->mType = ScriptPrimitiveType::I16;
  159. return typeInfo;
  160. }
  161. case MONO_TYPE_U2:
  162. {
  163. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  164. typeInfo->mType = ScriptPrimitiveType::U16;
  165. return typeInfo;
  166. }
  167. case MONO_TYPE_I4:
  168. {
  169. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  170. typeInfo->mType = ScriptPrimitiveType::I32;
  171. return typeInfo;
  172. }
  173. case MONO_TYPE_U4:
  174. {
  175. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  176. typeInfo->mType = ScriptPrimitiveType::U32;
  177. return typeInfo;
  178. }
  179. case MONO_TYPE_I8:
  180. {
  181. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  182. typeInfo->mType = ScriptPrimitiveType::I64;
  183. return typeInfo;
  184. }
  185. case MONO_TYPE_U8:
  186. {
  187. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  188. typeInfo->mType = ScriptPrimitiveType::U64;
  189. return typeInfo;
  190. }
  191. case MONO_TYPE_STRING:
  192. {
  193. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  194. typeInfo->mType = ScriptPrimitiveType::String;
  195. return typeInfo;
  196. }
  197. case MONO_TYPE_R4:
  198. {
  199. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  200. typeInfo->mType = ScriptPrimitiveType::Float;
  201. return typeInfo;
  202. }
  203. case MONO_TYPE_R8:
  204. {
  205. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  206. typeInfo->mType = ScriptPrimitiveType::Double;
  207. return typeInfo;
  208. }
  209. case MONO_TYPE_CLASS:
  210. if(monoClass->isSubClassOf(mTextureClass))
  211. {
  212. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  213. typeInfo->mType = ScriptPrimitiveType::TextureRef;
  214. return typeInfo;
  215. }
  216. else if(monoClass->isSubClassOf(mSpriteTextureClass))
  217. {
  218. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  219. typeInfo->mType = ScriptPrimitiveType::SpriteTextureRef;
  220. return typeInfo;
  221. }
  222. else if (monoClass->isSubClassOf(mManagedResourceClass))
  223. {
  224. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  225. typeInfo->mType = ScriptPrimitiveType::ManagedResourceRef;
  226. return typeInfo;
  227. }
  228. else if(monoClass->isSubClassOf(mSceneObjectClass))
  229. {
  230. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  231. typeInfo->mType = ScriptPrimitiveType::SceneObjectRef;
  232. return typeInfo;
  233. }
  234. else if(monoClass->isSubClassOf(mComponentClass))
  235. {
  236. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  237. typeInfo->mType = ScriptPrimitiveType::ComponentRef;
  238. return typeInfo;
  239. }
  240. else
  241. {
  242. std::shared_ptr<ManagedSerializableObjectInfo> objInfo;
  243. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  244. return objInfo->mTypeInfo;
  245. }
  246. break;
  247. case MONO_TYPE_VALUETYPE:
  248. {
  249. std::shared_ptr<ManagedSerializableObjectInfo> objInfo;
  250. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  251. return objInfo->mTypeInfo;
  252. }
  253. break;
  254. case MONO_TYPE_GENERICINST:
  255. if(monoClass->getFullName() == mSystemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  256. {
  257. std::shared_ptr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoList>();
  258. MonoProperty& itemProperty = monoClass->getProperty("Item");
  259. MonoClass* itemClass = itemProperty.getReturnType();
  260. if(itemClass != nullptr)
  261. typeInfo->mElementType = determineType(itemClass);
  262. return typeInfo;
  263. }
  264. else if(monoClass->getFullName() == mSystemGenericDictionaryClass->getFullName())
  265. {
  266. std::shared_ptr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoDictionary>();
  267. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  268. MonoClass* enumClass = getEnumerator->getReturnType();
  269. MonoProperty& currentProp = enumClass->getProperty("Current");
  270. MonoClass* keyValuePair = currentProp.getReturnType();
  271. MonoProperty& keyProperty = keyValuePair->getProperty("Key");
  272. MonoProperty& valueProperty = keyValuePair->getProperty("Value");
  273. MonoClass* keyClass = keyProperty.getReturnType();
  274. if(keyClass != nullptr)
  275. typeInfo->mKeyType = determineType(keyClass);
  276. MonoClass* valueClass = valueProperty.getReturnType();
  277. if(valueClass != nullptr)
  278. typeInfo->mValueType = determineType(valueClass);
  279. return typeInfo;
  280. }
  281. break;
  282. case MONO_TYPE_SZARRAY:
  283. case MONO_TYPE_ARRAY:
  284. {
  285. std::shared_ptr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoArray>();
  286. ::MonoClass* elementClass = mono_class_get_element_class(monoClass->_getInternalClass());
  287. if(elementClass != nullptr)
  288. {
  289. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  290. if(monoElementClass != nullptr)
  291. typeInfo->mElementType = determineType(monoElementClass);
  292. }
  293. typeInfo->mRank = (UINT32)mono_class_get_rank(monoClass->_getInternalClass());
  294. return typeInfo;
  295. }
  296. }
  297. return nullptr;
  298. }
  299. void RuntimeScriptObjects::clearScriptObjects(const String& assemblyName)
  300. {
  301. mAssemblyInfos.erase(assemblyName);
  302. mBaseTypesInitialized = false;
  303. mSystemArrayClass = nullptr;
  304. mSystemGenericListClass = nullptr;
  305. mSystemGenericDictionaryClass = nullptr;
  306. mSerializeObjectAttribute = nullptr;
  307. mDontSerializeFieldAttribute = nullptr;
  308. mComponentClass = nullptr;
  309. mSceneObjectClass = nullptr;
  310. mManagedResourceClass = nullptr;
  311. mTextureClass = nullptr;
  312. mSpriteTextureClass = nullptr;
  313. mSerializeFieldAttribute = nullptr;
  314. mHideInInspectorAttribute = nullptr;
  315. }
  316. void RuntimeScriptObjects::initializeBaseTypes()
  317. {
  318. // Get necessary classes for detecting needed class & field information
  319. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  320. if(corlib == nullptr)
  321. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  322. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(BansheeEngineAssemblyName);
  323. if(bansheeEngineAssembly == nullptr)
  324. BS_EXCEPT(InvalidStateException, String(BansheeEngineAssemblyName) + " assembly is not loaded.");
  325. mSystemArrayClass = corlib->getClass("System", "Array");
  326. if(mSystemArrayClass == nullptr)
  327. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  328. mSystemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  329. if(mSystemGenericListClass == nullptr)
  330. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  331. mSystemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  332. if(mSystemGenericDictionaryClass == nullptr)
  333. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  334. mSerializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  335. if(mSerializeObjectAttribute == nullptr)
  336. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  337. mDontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  338. if(mDontSerializeFieldAttribute == nullptr)
  339. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  340. mComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  341. if(mComponentClass == nullptr)
  342. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  343. mSceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  344. if(mSceneObjectClass == nullptr)
  345. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  346. mManagedResourceClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedResource");
  347. if (mManagedResourceClass == nullptr)
  348. BS_EXCEPT(InvalidStateException, "Cannot find ManagedResource managed class.");
  349. mTextureClass = bansheeEngineAssembly->getClass("BansheeEngine", "Texture2D");
  350. if(mTextureClass == nullptr)
  351. BS_EXCEPT(InvalidStateException, "Cannot find Texture2D managed class.");
  352. mSpriteTextureClass = bansheeEngineAssembly->getClass("BansheeEngine", "SpriteTexture");
  353. if(mSpriteTextureClass == nullptr)
  354. BS_EXCEPT(InvalidStateException, "Cannot find SpriteTexture managed class.");
  355. mSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  356. if(mSerializeFieldAttribute == nullptr)
  357. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  358. mHideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  359. if(mHideInInspectorAttribute == nullptr)
  360. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  361. mBaseTypesInitialized = true;
  362. }
  363. bool RuntimeScriptObjects::getSerializableObjectInfo(const String& ns, const String& typeName, std::shared_ptr<ManagedSerializableObjectInfo>& outInfo)
  364. {
  365. String fullName = ns + "." + typeName;
  366. for(auto& curAssembly : mAssemblyInfos)
  367. {
  368. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  369. if(iterFind != curAssembly.second->mTypeNameToId.end())
  370. {
  371. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  372. return true;
  373. }
  374. }
  375. return false;
  376. }
  377. bool RuntimeScriptObjects::hasSerializableObjectInfo(const String& ns, const String& typeName)
  378. {
  379. String fullName = ns + "." + typeName;
  380. for(auto& curAssembly : mAssemblyInfos)
  381. {
  382. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  383. if(iterFind != curAssembly.second->mTypeNameToId.end())
  384. return true;
  385. }
  386. return false;
  387. }
  388. }