BearishSun fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method vor 6 Jahren
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BsScriptGUIColorField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIColorField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIEnumField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIEnumField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIFloatField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIFloatField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIGameObjectField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIGameObjectField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIIntField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIIntField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIListBoxField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIListBoxField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIResourceField.cpp 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture vor 6 Jahren
BsScriptGUIResourceField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUISceneTreeView.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view vor 6 Jahren
BsScriptGUISceneTreeView.h ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view vor 6 Jahren
BsScriptGUISliderField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUISliderField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUITextField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUITextField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUITextureField.cpp c45cd7247f Build: Updated 'bsf' version vor 6 Jahren
BsScriptGUITextureField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren
BsScriptGUIToggleField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself vor 7 Jahren
BsScriptGUIToggleField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace vor 6 Jahren