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Win32
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2ef50fe6ee
VS2015 available as external code editor
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vor 10 Jahren |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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vor 10 Jahren |
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BsBuiltinEditorResources.cpp
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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vor 10 Jahren |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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vor 10 Jahren |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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vor 10 Jahren |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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vor 10 Jahren |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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vor 10 Jahren |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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vor 10 Jahren |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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vor 10 Jahren |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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vor 10 Jahren |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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vor 10 Jahren |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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vor 10 Jahren |
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BsDockManager.cpp
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260f25eb34
Dock overlay properly renders once again
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vor 10 Jahren |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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vor 10 Jahren |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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vor 10 Jahren |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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vor 10 Jahren |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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vor 10 Jahren |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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vor 10 Jahren |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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vor 10 Jahren |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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vor 10 Jahren |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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vor 10 Jahren |
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BsEditorWidget.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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vor 10 Jahren |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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vor 10 Jahren |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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vor 11 Jahren |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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vor 10 Jahren |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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vor 10 Jahren |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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vor 10 Jahren |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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vor 10 Jahren |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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vor 10 Jahren |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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vor 10 Jahren |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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vor 10 Jahren |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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vor 10 Jahren |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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vor 10 Jahren |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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vor 10 Jahren |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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vor 10 Jahren |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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vor 10 Jahren |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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vor 10 Jahren |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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vor 10 Jahren |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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vor 10 Jahren |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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vor 10 Jahren |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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vor 10 Jahren |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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vor 10 Jahren |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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vor 10 Jahren |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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vor 10 Jahren |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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vor 10 Jahren |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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vor 10 Jahren |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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vor 10 Jahren |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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vor 10 Jahren |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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vor 10 Jahren |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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vor 10 Jahren |
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BsGizmoManager.cpp
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e81f552e28
Added gizmos for the Light component
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vor 10 Jahren |
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BsHandleDrawManager.cpp
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4e19a3d470
Added another pass to handle rendering so the resulting texture can be used for transparent GUI
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vor 10 Jahren |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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vor 10 Jahren |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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vor 10 Jahren |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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vor 10 Jahren |
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BsHandleSliderLine.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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vor 10 Jahren |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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vor 10 Jahren |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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vor 10 Jahren |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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vor 10 Jahren |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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vor 10 Jahren |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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vor 10 Jahren |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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vor 10 Jahren |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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vor 10 Jahren |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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vor 10 Jahren |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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vor 10 Jahren |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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vor 11 Jahren |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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vor 11 Jahren |
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BsSceneGrid.cpp
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e78cf10282
Scene grid now renders behind the handles
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vor 10 Jahren |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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vor 10 Jahren |
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BsSelection.cpp
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bae75227c1
Project library:
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vor 10 Jahren |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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vor 10 Jahren |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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vor 10 Jahren |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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vor 10 Jahren |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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vor 10 Jahren |