BearishSun d8241a1166 Improved performance by simpler and faster GUI element material management vor 10 Jahren
..
Win32 2ef50fe6ee VS2015 available as external code editor vor 10 Jahren
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building vor 10 Jahren
BsBuiltinEditorResources.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI vor 10 Jahren
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state vor 10 Jahren
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) vor 10 Jahren
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) vor 10 Jahren
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 vor 10 Jahren
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: vor 10 Jahren
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added vor 10 Jahren
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) vor 10 Jahren
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test vor 10 Jahren
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality vor 10 Jahren
BsDockManager.cpp 260f25eb34 Dock overlay properly renders once again vor 10 Jahren
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works vor 10 Jahren
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) vor 10 Jahren
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) vor 10 Jahren
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted vor 10 Jahren
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy vor 10 Jahren
BsEditorUtility.cpp c580127a4b Scene axes handle WIP vor 10 Jahren
BsEditorWidget.cpp c9a85f77da Added a (working) way to specify default size for editor windows vor 10 Jahren
BsEditorWidgetContainer.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows vor 10 Jahren
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore vor 11 Jahren
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows vor 10 Jahren
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works vor 10 Jahren
BsEditorWindowBase.cpp e60129bba4 When opening windows don't activate them (helps when app is in background and progress bar opens) vor 10 Jahren
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus vor 10 Jahren
BsGUIColor.cpp d8241a1166 Improved performance by simpler and faster GUI element material management vor 10 Jahren
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field vor 10 Jahren
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input vor 10 Jahren
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input vor 10 Jahren
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsGUIFloatField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector vor 10 Jahren
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates vor 10 Jahren
BsGUIIntField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector vor 10 Jahren
BsGUIListBoxField.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps vor 10 Jahren
BsGUIMenuBar.cpp a13e94a825 Added ability to toggle toolbar items on or off vor 10 Jahren
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements vor 10 Jahren
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state vor 10 Jahren
BsGUISliderField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector vor 10 Jahren
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed vor 10 Jahren
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states vor 10 Jahren
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar vor 10 Jahren
BsGUITextField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector vor 10 Jahren
BsGUIToggleField.cpp b428af3c08 Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector vor 10 Jahren
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state vor 10 Jahren
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input vor 10 Jahren
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsGUIWindowFrameWidget.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows vor 10 Jahren
BsGizmoManager.cpp e81f552e28 Added gizmos for the Light component vor 10 Jahren
BsHandleDrawManager.cpp 4e19a3d470 Added another pass to handle rendering so the resulting texture can be used for transparent GUI vor 10 Jahren
BsHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras vor 10 Jahren
BsHandleSlider.cpp c622d4cbfb Added a way to disable slider handles vor 10 Jahren
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsHandleSliderLine.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsHandleSliderManager.cpp c622d4cbfb Added a way to disable slider handles vor 10 Jahren
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer vor 10 Jahren
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered vor 10 Jahren
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene vor 10 Jahren
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system vor 10 Jahren
BsProjectLibrary.cpp b649ca1fae Reimporting script code as editor-only now works properly vor 10 Jahren
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone vor 10 Jahren
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes vor 11 Jahren
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window vor 11 Jahren
BsSceneGrid.cpp e78cf10282 Scene grid now renders behind the handles vor 10 Jahren
BsScenePicking.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes vor 10 Jahren
BsSelection.cpp bae75227c1 Project library: vor 10 Jahren
BsSelectionRenderer.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes vor 10 Jahren
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings vor 10 Jahren
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) vor 10 Jahren
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene vor 10 Jahren