Selection.bsl 965 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465
  1. #include "$EDITOR$\SelectionBase.bslinc"
  2. #define USE_SKELETON
  3. #include "$EDITOR$\SelectionBase.bslinc"
  4. #undef USE_SKELETON
  5. #define USE_BLEND_SHAPES
  6. #include "$EDITOR$\SelectionBase.bslinc"
  7. #define USE_SKELETON
  8. #include "$EDITOR$\SelectionBase.bslinc"
  9. Technique
  10. : inherits("Selection") =
  11. {
  12. Language = "HLSL11";
  13. };
  14. Technique
  15. : inherits("SelectionSkinned") =
  16. {
  17. Language = "HLSL11";
  18. Tags = { "Skinned" };
  19. };
  20. Technique
  21. : inherits("SelectionMorph") =
  22. {
  23. Language = "HLSL11";
  24. Tags = { "Morph" };
  25. };
  26. Technique
  27. : inherits("SelectionSkinnedMorph") =
  28. {
  29. Language = "HLSL11";
  30. Tags = { "SkinnedMorph" };
  31. };
  32. Technique
  33. : inherits("Selection") =
  34. {
  35. Language = "GLSL";
  36. };
  37. Technique
  38. : inherits("SelectionSkinned") =
  39. {
  40. Language = "GLSL";
  41. Tags = { "Skinned" };
  42. };
  43. Technique
  44. : inherits("SelectionMorph") =
  45. {
  46. Language = "GLSL";
  47. Tags = { "Morph" };
  48. };
  49. Technique
  50. : inherits("SelectionSkinnedMorph") =
  51. {
  52. Language = "GLSL";
  53. Tags = { "SkinnedMorph" };
  54. };