BsMaterialRTTI.h 1.4 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsCorePrerequisites.h"
  5. #include "BsRTTIType.h"
  6. #include "BsMaterial.h"
  7. namespace BansheeEngine
  8. {
  9. /** @cond RTTI */
  10. /** @addtogroup RTTI-Impl-Core
  11. * @{
  12. */
  13. class BS_CORE_EXPORT MaterialRTTI : public RTTIType<Material, Resource, MaterialRTTI>
  14. {
  15. private:
  16. HShader& getShader(Material* obj) { return obj->mShader; }
  17. void setShader(Material* obj, HShader& val) { obj->mShader = val; }
  18. SPtr<MaterialParams> getMaterialParams(Material* obj) { return obj->mParams; }
  19. void setMaterialParams(Material* obj, SPtr<MaterialParams> value) { obj->mRTTIData = value; }
  20. public:
  21. MaterialRTTI()
  22. {
  23. addReflectableField("mShader", 0, &MaterialRTTI::getShader, &MaterialRTTI::setShader);
  24. addReflectablePtrField("mMaterialParams", 2, &MaterialRTTI::getMaterialParams, &MaterialRTTI::setMaterialParams);
  25. }
  26. void onDeserializationEnded(IReflectable* obj, const UnorderedMap<String, UINT64>& params) override;
  27. const String& getRTTIName() override
  28. {
  29. static String name = "Material";
  30. return name;
  31. }
  32. UINT32 getRTTIId() override
  33. {
  34. return TID_Material;
  35. }
  36. SPtr<IReflectable> newRTTIObject() override;
  37. };
  38. /** @} */
  39. /** @endcond */
  40. }