BearishSun b89005a830 Added morph shape curve evaluation 9 лет назад
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsAnimation.h b89005a830 Added morph shape curve evaluation 9 лет назад
BsAnimationClip.h b89005a830 Added morph shape curve evaluation 9 лет назад
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 лет назад
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation 9 лет назад
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 лет назад
BsAnimationManager.h a69052d9c5 Morph shape evaluation 9 лет назад
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 лет назад
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 лет назад
BsAudioClip.h a774a03552 AnimationClip foundation 9 лет назад
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 лет назад
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 лет назад
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 лет назад
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 лет назад
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 лет назад
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 лет назад
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 лет назад
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 лет назад
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 лет назад
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 лет назад
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 лет назад
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 лет назад
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 лет назад
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 лет назад
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 лет назад
BsComponent.h 10e057da7b Prefab fixes: 9 лет назад
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 лет назад
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 лет назад
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 лет назад
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation 9 лет назад
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 лет назад
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 лет назад
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 лет назад
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 лет назад
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsDrawOps.h 91df70cddf More work on manuals 10 лет назад
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsFJoint.h 916f246010 Joint fixes: 9 лет назад
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 лет назад
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 лет назад
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 лет назад
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 лет назад
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 лет назад
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 лет назад
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 лет назад
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 лет назад
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 лет назад
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 лет назад
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 лет назад
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 лет назад
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 лет назад
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 лет назад
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 лет назад
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 лет назад
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 лет назад
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 лет назад
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 лет назад
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) 9 лет назад
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips 9 лет назад
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 лет назад
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 лет назад
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 лет назад
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 лет назад
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 лет назад
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 лет назад
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 лет назад
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 лет назад
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 лет назад
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge 9 лет назад
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 лет назад
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 лет назад
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 лет назад
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 лет назад
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 лет назад
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 лет назад
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 лет назад
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 лет назад
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 лет назад
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 лет назад
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 лет назад
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 лет назад
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 лет назад
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 лет назад
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 лет назад
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 лет назад
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 лет назад
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 лет назад
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 лет назад
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 лет назад
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 лет назад
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 лет назад
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 лет назад
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 лет назад
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 лет назад
BsResources.h 584feaa51c Added play on start for audio sources 9 лет назад
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 лет назад
BsSamplerState.h 58d28d8ffb Fix missing include 9 лет назад
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 лет назад
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 лет назад
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 лет назад
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 лет назад
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 лет назад
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 лет назад
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 лет назад
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 лет назад
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 лет назад
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 лет назад
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 лет назад
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 лет назад
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 лет назад
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsTexture.h aa06514ff9 Added support for texture arrays 9 лет назад
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 лет назад
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 лет назад
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 лет назад
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
BsVertexDataDesc.h eb5d33c976 Post processing: 9 лет назад
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 лет назад
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 лет назад
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 лет назад
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 лет назад
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 лет назад