BearishSun b89005a830 Added morph shape curve evaluation hace 9 años
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Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsAnimation.h b89005a830 Added morph shape curve evaluation hace 9 años
BsAnimationClip.h b89005a830 Added morph shape curve evaluation hace 9 años
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load hace 9 años
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation hace 9 años
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves hace 9 años
BsAnimationManager.h a69052d9c5 Morph shape evaluation hace 9 años
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import hace 9 años
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components hace 9 años
BsAudioClip.h a774a03552 AnimationClip foundation hace 9 años
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional hace 9 años
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) hace 9 años
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsAudioListener.h 7756e2673d Updated documentation for Audio API hace 9 años
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown hace 9 años
BsAudioSource.h fa03beab16 Hot reload of audio clips hace 9 años
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD hace 9 años
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std hace 9 años
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource hace 9 años
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources hace 9 años
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. hace 9 años
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 9 años
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 9 años
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive hace 9 años
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 9 años
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive hace 9 años
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation hace 9 años
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation hace 9 años
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive hace 9 años
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. hace 9 años
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization hace 9 años
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field hace 9 años
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge hace 9 años
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX hace 9 años
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified hace 9 años
BsComponent.h 10e057da7b Prefab fixes: hace 9 años
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown hace 9 años
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements hace 9 años
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation hace 9 años
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) hace 9 años
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsCoreThread.h e7f45a5e0e Animation playback (WIP) hace 9 años
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsCurveCache.h e7f45a5e0e Animation playback (WIP) hace 9 años
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation hace 9 años
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std hace 9 años
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 9 años
BsDrawOps.h 91df70cddf More work on manuals hace 9 años
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsFJoint.h 916f246010 Joint fixes: hace 9 años
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 9 años
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. hace 9 años
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers hace 9 años
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering hace 9 años
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated hace 9 años
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime hace 9 años
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params hace 9 años
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist hace 9 años
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile hace 9 años
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL hace 9 años
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering hace 9 años
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 9 años
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) hace 9 años
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active hace 9 años
BsIndexBuffer.h 24341978b0 Added RenderAPI manual hace 9 años
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues hace 9 años
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques hace 9 años
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified hace 9 años
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor hace 9 años
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor hace 9 años
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) hace 9 años
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips hace 9 años
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsMeshCollider.h fa03beab16 Hot reload of audio clips hace 9 años
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming hace 9 años
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips hace 9 años
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips hace 9 años
BsMeshManager.h 92aca46056 Added morph shapes to Mesh hace 9 años
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh hace 9 años
BsMeshUtility.h a69052d9c5 Morph shape evaluation hace 9 años
BsMorphShapes.h b89005a830 Added morph shape curve evaluation hace 9 años
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation hace 9 años
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge hace 9 años
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params hace 9 años
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPhysics.h f92ea8ea21 Removed unused Physics code hace 9 años
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation hace 9 años
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation hace 9 años
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation hace 9 años
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge hace 9 años
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming hace 9 años
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge hace 9 años
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation hace 9 años
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it hace 9 años
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs hace 9 años
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default hace 9 años
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs hace 9 años
BsPrefabUtility.h f81fdc1d27 Prefab fixes: hace 9 años
BsProfilerCPU.h c168935089 Timers now use std::chrono hace 9 años
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std hace 9 años
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements hace 9 años
BsRenderAPI.h cde0fbf269 Fixing documentation errors hace 9 años
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax hace 9 años
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings hace 9 años
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsRenderTarget.h aa06514ff9 Added support for texture arrays hace 9 años
BsRenderTexture.h aa06514ff9 Added support for texture arrays hace 9 años
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsRendererMeshData.h a69052d9c5 Morph shape evaluation hace 9 años
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers hace 9 años
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative hace 9 años
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it hace 9 años
BsResources.h 584feaa51c Added play on start for audio sources hace 9 años
BsRigidbody.h f92ea8ea21 Removed unused Physics code hace 9 años
BsSamplerState.h 58d28d8ffb Fix missing include hace 9 años
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation hace 9 años
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized hace 9 años
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization hace 9 años
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques hace 9 años
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline hace 9 años
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions hace 9 años
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers hace 9 años
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms hace 9 años
BsSkeletonMask.h 6164237881 Added bone filtering to animation hace 9 años
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers hace 9 años
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization hace 9 años
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor hace 9 años
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques hace 9 años
BsTechniqueRTTI.h e4637da406 Added tags to material techniques hace 9 años
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation hace 9 años
BsTexture.h aa06514ff9 Added support for texture arrays hace 9 años
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsTextureManager.h aa06514ff9 Added support for texture arrays hace 9 años
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation hace 9 años
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation hace 9 años
BsVertexBuffer.h 24341978b0 Added RenderAPI manual hace 9 años
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier hace 9 años
BsVertexDataDesc.h eb5d33c976 Post processing: hace 9 años
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth hace 9 años
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) hace 9 años
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. hace 9 años
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links hace 9 años
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks hace 9 años