BearishSun b89005a830 Added morph shape curve evaluation vor 9 Jahren
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsAnimation.h b89005a830 Added morph shape curve evaluation vor 9 Jahren
BsAnimationClip.h b89005a830 Added morph shape curve evaluation vor 9 Jahren
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load vor 9 Jahren
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation vor 9 Jahren
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves vor 9 Jahren
BsAnimationManager.h a69052d9c5 Morph shape evaluation vor 9 Jahren
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import vor 9 Jahren
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components vor 9 Jahren
BsAudioClip.h a774a03552 AnimationClip foundation vor 9 Jahren
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional vor 9 Jahren
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) vor 9 Jahren
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsAudioListener.h 7756e2673d Updated documentation for Audio API vor 9 Jahren
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown vor 9 Jahren
BsAudioSource.h fa03beab16 Hot reload of audio clips vor 9 Jahren
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD vor 9 Jahren
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std vor 9 Jahren
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource vor 9 Jahren
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources vor 9 Jahren
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. vor 10 Jahren
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization vor 10 Jahren
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization vor 10 Jahren
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization vor 10 Jahren
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation vor 10 Jahren
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation vor 10 Jahren
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive vor 9 Jahren
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. vor 10 Jahren
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization vor 10 Jahren
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field vor 9 Jahren
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge vor 9 Jahren
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX vor 9 Jahren
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified vor 9 Jahren
BsComponent.h 10e057da7b Prefab fixes: vor 9 Jahren
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization vor 9 Jahren
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown vor 9 Jahren
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements vor 10 Jahren
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation vor 9 Jahren
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) vor 9 Jahren
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsCoreThread.h e7f45a5e0e Animation playback (WIP) vor 9 Jahren
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsCurveCache.h e7f45a5e0e Animation playback (WIP) vor 9 Jahren
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation vor 10 Jahren
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std vor 9 Jahren
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization vor 10 Jahren
BsDrawOps.h 91df70cddf More work on manuals vor 10 Jahren
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsFJoint.h 916f246010 Joint fixes: vor 9 Jahren
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization vor 10 Jahren
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. vor 10 Jahren
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers vor 9 Jahren
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization vor 9 Jahren
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering vor 9 Jahren
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL vor 9 Jahren
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated vor 9 Jahren
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime vor 9 Jahren
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params vor 9 Jahren
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist vor 9 Jahren
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile vor 9 Jahren
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL vor 9 Jahren
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering vor 9 Jahren
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization vor 10 Jahren
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) vor 9 Jahren
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active vor 9 Jahren
BsIndexBuffer.h 24341978b0 Added RenderAPI manual vor 10 Jahren
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues vor 9 Jahren
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques vor 9 Jahren
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified vor 9 Jahren
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor vor 9 Jahren
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor vor 9 Jahren
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) vor 9 Jahren
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips vor 9 Jahren
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsMeshCollider.h fa03beab16 Hot reload of audio clips vor 9 Jahren
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming vor 9 Jahren
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips vor 9 Jahren
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips vor 9 Jahren
BsMeshManager.h 92aca46056 Added morph shapes to Mesh vor 9 Jahren
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh vor 9 Jahren
BsMeshUtility.h a69052d9c5 Morph shape evaluation vor 9 Jahren
BsMorphShapes.h b89005a830 Added morph shape curve evaluation vor 9 Jahren
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation vor 9 Jahren
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge vor 9 Jahren
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params vor 9 Jahren
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsPhysics.h f92ea8ea21 Removed unused Physics code vor 9 Jahren
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation vor 10 Jahren
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation vor 10 Jahren
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation vor 10 Jahren
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge vor 9 Jahren
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming vor 9 Jahren
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge vor 9 Jahren
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation vor 10 Jahren
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs vor 9 Jahren
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default vor 9 Jahren
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs vor 9 Jahren
BsPrefabUtility.h f81fdc1d27 Prefab fixes: vor 9 Jahren
BsProfilerCPU.h c168935089 Timers now use std::chrono vor 9 Jahren
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std vor 9 Jahren
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements vor 10 Jahren
BsRenderAPI.h cde0fbf269 Fixing documentation errors vor 9 Jahren
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax vor 9 Jahren
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings vor 10 Jahren
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsRenderTarget.h aa06514ff9 Added support for texture arrays vor 9 Jahren
BsRenderTexture.h aa06514ff9 Added support for texture arrays vor 9 Jahren
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsRendererMeshData.h a69052d9c5 Morph shape evaluation vor 9 Jahren
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it vor 9 Jahren
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers vor 9 Jahren
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative vor 10 Jahren
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it vor 9 Jahren
BsResources.h 584feaa51c Added play on start for audio sources vor 9 Jahren
BsRigidbody.h f92ea8ea21 Removed unused Physics code vor 9 Jahren
BsSamplerState.h 58d28d8ffb Fix missing include vor 9 Jahren
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation vor 10 Jahren
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized vor 9 Jahren
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization vor 9 Jahren
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques vor 9 Jahren
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline vor 10 Jahren
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions vor 10 Jahren
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers vor 9 Jahren
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms vor 9 Jahren
BsSkeletonMask.h 6164237881 Added bone filtering to animation vor 9 Jahren
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers vor 9 Jahren
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization vor 10 Jahren
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor vor 10 Jahren
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques vor 9 Jahren
BsTechniqueRTTI.h e4637da406 Added tags to material techniques vor 9 Jahren
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation vor 10 Jahren
BsTexture.h aa06514ff9 Added support for texture arrays vor 9 Jahren
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsTextureManager.h aa06514ff9 Added support for texture arrays vor 9 Jahren
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation vor 10 Jahren
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation vor 10 Jahren
BsVertexBuffer.h 24341978b0 Added RenderAPI manual vor 10 Jahren
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier vor 10 Jahren
BsVertexDataDesc.h eb5d33c976 Post processing: vor 9 Jahren
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth vor 9 Jahren
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) vor 10 Jahren
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. vor 10 Jahren
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links vor 10 Jahren
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks vor 9 Jahren