BearishSun b89005a830 Added morph shape curve evaluation 9 vuotta sitten
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsAnimation.h b89005a830 Added morph shape curve evaluation 9 vuotta sitten
BsAnimationClip.h b89005a830 Added morph shape curve evaluation 9 vuotta sitten
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 vuotta sitten
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation 9 vuotta sitten
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 vuotta sitten
BsAnimationManager.h a69052d9c5 Morph shape evaluation 9 vuotta sitten
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 vuotta sitten
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 vuotta sitten
BsAudioClip.h a774a03552 AnimationClip foundation 9 vuotta sitten
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 vuotta sitten
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 vuotta sitten
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 vuotta sitten
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 vuotta sitten
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 vuotta sitten
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 vuotta sitten
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 vuotta sitten
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 vuotta sitten
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 vuotta sitten
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 vuotta sitten
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 vuotta sitten
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 vuotta sitten
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 vuotta sitten
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 vuotta sitten
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 vuotta sitten
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 vuotta sitten
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 vuotta sitten
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 vuotta sitten
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 vuotta sitten
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 vuotta sitten
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 vuotta sitten
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 vuotta sitten
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 vuotta sitten
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 vuotta sitten
BsComponent.h 10e057da7b Prefab fixes: 9 vuotta sitten
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 vuotta sitten
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 vuotta sitten
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 vuotta sitten
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation 9 vuotta sitten
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 vuotta sitten
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 vuotta sitten
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 vuotta sitten
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 vuotta sitten
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 vuotta sitten
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 vuotta sitten
BsDrawOps.h 91df70cddf More work on manuals 10 vuotta sitten
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsFJoint.h 916f246010 Joint fixes: 9 vuotta sitten
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 vuotta sitten
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 vuotta sitten
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 vuotta sitten
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 vuotta sitten
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 vuotta sitten
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 vuotta sitten
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 vuotta sitten
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 vuotta sitten
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 vuotta sitten
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 vuotta sitten
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 vuotta sitten
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 vuotta sitten
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 vuotta sitten
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 vuotta sitten
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 vuotta sitten
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 vuotta sitten
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 vuotta sitten
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 vuotta sitten
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 vuotta sitten
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 vuotta sitten
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 vuotta sitten
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 vuotta sitten
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) 9 vuotta sitten
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips 9 vuotta sitten
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 vuotta sitten
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 vuotta sitten
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 vuotta sitten
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 vuotta sitten
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 vuotta sitten
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 vuotta sitten
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 vuotta sitten
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 vuotta sitten
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 vuotta sitten
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge 9 vuotta sitten
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 vuotta sitten
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 vuotta sitten
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 vuotta sitten
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 vuotta sitten
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 vuotta sitten
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 vuotta sitten
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 vuotta sitten
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 vuotta sitten
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 vuotta sitten
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 vuotta sitten
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 vuotta sitten
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 vuotta sitten
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 vuotta sitten
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 vuotta sitten
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 vuotta sitten
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 vuotta sitten
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 vuotta sitten
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 vuotta sitten
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 vuotta sitten
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 vuotta sitten
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 vuotta sitten
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 vuotta sitten
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 vuotta sitten
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 vuotta sitten
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 vuotta sitten
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 vuotta sitten
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 vuotta sitten
BsResources.h 584feaa51c Added play on start for audio sources 9 vuotta sitten
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 vuotta sitten
BsSamplerState.h 58d28d8ffb Fix missing include 9 vuotta sitten
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 vuotta sitten
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 vuotta sitten
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 vuotta sitten
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 vuotta sitten
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 vuotta sitten
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 vuotta sitten
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 vuotta sitten
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 vuotta sitten
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 vuotta sitten
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 vuotta sitten
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 vuotta sitten
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 vuotta sitten
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 vuotta sitten
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 vuotta sitten
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 vuotta sitten
BsTexture.h aa06514ff9 Added support for texture arrays 9 vuotta sitten
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 vuotta sitten
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 vuotta sitten
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 vuotta sitten
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 vuotta sitten
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 vuotta sitten
BsVertexDataDesc.h eb5d33c976 Post processing: 9 vuotta sitten
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 vuotta sitten
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 vuotta sitten
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 vuotta sitten
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 vuotta sitten
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 vuotta sitten