BearishSun b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsAnimation.h b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
BsAnimationClip.h b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 gadi atpakaļ
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 gadi atpakaļ
BsAnimationManager.h a69052d9c5 Morph shape evaluation 9 gadi atpakaļ
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 gadi atpakaļ
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 gadi atpakaļ
BsAudioClip.h a774a03552 AnimationClip foundation 9 gadi atpakaļ
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 gadi atpakaļ
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 gadi atpakaļ
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 gadi atpakaļ
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 gadi atpakaļ
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 gadi atpakaļ
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 gadi atpakaļ
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 gadi atpakaļ
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 gadi atpakaļ
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 gadi atpakaļ
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 gadi atpakaļ
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 gadi atpakaļ
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 gadi atpakaļ
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 gadi atpakaļ
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 gadi atpakaļ
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 gadi atpakaļ
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 gadi atpakaļ
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 gadi atpakaļ
BsComponent.h 10e057da7b Prefab fixes: 9 gadi atpakaļ
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 gadi atpakaļ
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 gadi atpakaļ
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 gadi atpakaļ
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 gadi atpakaļ
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 gadi atpakaļ
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 gadi atpakaļ
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 gadi atpakaļ
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsDrawOps.h 91df70cddf More work on manuals 10 gadi atpakaļ
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsFJoint.h 916f246010 Joint fixes: 9 gadi atpakaļ
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 gadi atpakaļ
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 gadi atpakaļ
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 gadi atpakaļ
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 gadi atpakaļ
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 gadi atpakaļ
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 gadi atpakaļ
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 gadi atpakaļ
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 gadi atpakaļ
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 gadi atpakaļ
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 gadi atpakaļ
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 gadi atpakaļ
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 gadi atpakaļ
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 gadi atpakaļ
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 gadi atpakaļ
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 gadi atpakaļ
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 gadi atpakaļ
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 gadi atpakaļ
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 gadi atpakaļ
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 gadi atpakaļ
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) 9 gadi atpakaļ
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips 9 gadi atpakaļ
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 gadi atpakaļ
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 gadi atpakaļ
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 gadi atpakaļ
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 gadi atpakaļ
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 gadi atpakaļ
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 gadi atpakaļ
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 gadi atpakaļ
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 gadi atpakaļ
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge 9 gadi atpakaļ
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 gadi atpakaļ
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 gadi atpakaļ
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 gadi atpakaļ
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 gadi atpakaļ
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 gadi atpakaļ
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 gadi atpakaļ
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 gadi atpakaļ
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 gadi atpakaļ
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 gadi atpakaļ
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 gadi atpakaļ
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 gadi atpakaļ
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 gadi atpakaļ
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 gadi atpakaļ
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 gadi atpakaļ
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 gadi atpakaļ
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 gadi atpakaļ
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 gadi atpakaļ
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 gadi atpakaļ
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 gadi atpakaļ
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 gadi atpakaļ
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 gadi atpakaļ
BsResources.h 584feaa51c Added play on start for audio sources 9 gadi atpakaļ
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 gadi atpakaļ
BsSamplerState.h 58d28d8ffb Fix missing include 9 gadi atpakaļ
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 gadi atpakaļ
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 gadi atpakaļ
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 gadi atpakaļ
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 gadi atpakaļ
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 gadi atpakaļ
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 gadi atpakaļ
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 gadi atpakaļ
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 gadi atpakaļ
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 gadi atpakaļ
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 gadi atpakaļ
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 gadi atpakaļ
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 gadi atpakaļ
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 gadi atpakaļ
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsTexture.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 gadi atpakaļ
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 gadi atpakaļ
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 gadi atpakaļ
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 gadi atpakaļ
BsVertexDataDesc.h eb5d33c976 Post processing: 9 gadi atpakaļ
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 gadi atpakaļ
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 gadi atpakaļ
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 gadi atpakaļ
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 gadi atpakaļ
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 gadi atpakaļ