BearishSun b89005a830 Added morph shape curve evaluation преди 9 години
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsAnimation.h b89005a830 Added morph shape curve evaluation преди 9 години
BsAnimationClip.h b89005a830 Added morph shape curve evaluation преди 9 години
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load преди 9 години
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation преди 9 години
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves преди 9 години
BsAnimationManager.h a69052d9c5 Morph shape evaluation преди 9 години
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import преди 9 години
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components преди 9 години
BsAudioClip.h a774a03552 AnimationClip foundation преди 9 години
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional преди 9 години
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) преди 9 години
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsAudioListener.h 7756e2673d Updated documentation for Audio API преди 9 години
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown преди 9 години
BsAudioSource.h fa03beab16 Hot reload of audio clips преди 9 години
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD преди 9 години
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std преди 9 години
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource преди 9 години
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources преди 9 години
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. преди 10 години
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 10 години
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 10 години
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive преди 9 години
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 10 години
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive преди 9 години
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation преди 10 години
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation преди 10 години
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive преди 9 години
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. преди 10 години
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization преди 10 години
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field преди 9 години
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge преди 9 години
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX преди 9 години
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified преди 9 години
BsComponent.h 10e057da7b Prefab fixes: преди 9 години
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization преди 9 години
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown преди 9 години
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements преди 10 години
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation преди 9 години
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) преди 9 години
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsCoreThread.h e7f45a5e0e Animation playback (WIP) преди 9 години
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsCurveCache.h e7f45a5e0e Animation playback (WIP) преди 9 години
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation преди 10 години
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std преди 9 години
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 10 години
BsDrawOps.h 91df70cddf More work on manuals преди 10 години
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsFJoint.h 916f246010 Joint fixes: преди 9 години
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 10 години
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. преди 10 години
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers преди 9 години
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization преди 9 години
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering преди 9 години
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated преди 9 години
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime преди 9 години
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params преди 9 години
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist преди 9 години
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile преди 9 години
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL преди 9 години
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering преди 9 години
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 10 години
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) преди 9 години
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active преди 9 години
BsIndexBuffer.h 24341978b0 Added RenderAPI manual преди 10 години
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues преди 9 години
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques преди 9 години
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified преди 9 години
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor преди 9 години
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor преди 9 години
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) преди 9 години
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips преди 9 години
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsMeshCollider.h fa03beab16 Hot reload of audio clips преди 9 години
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming преди 9 години
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips преди 9 години
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips преди 9 години
BsMeshManager.h 92aca46056 Added morph shapes to Mesh преди 9 години
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh преди 9 години
BsMeshUtility.h a69052d9c5 Morph shape evaluation преди 9 години
BsMorphShapes.h b89005a830 Added morph shape curve evaluation преди 9 години
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation преди 9 години
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge преди 9 години
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params преди 9 години
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPhysics.h f92ea8ea21 Removed unused Physics code преди 9 години
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation преди 10 години
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation преди 10 години
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation преди 10 години
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge преди 9 години
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming преди 9 години
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge преди 9 години
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation преди 10 години
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it преди 9 години
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs преди 9 години
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default преди 9 години
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs преди 9 години
BsPrefabUtility.h f81fdc1d27 Prefab fixes: преди 9 години
BsProfilerCPU.h c168935089 Timers now use std::chrono преди 9 години
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std преди 9 години
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements преди 10 години
BsRenderAPI.h cde0fbf269 Fixing documentation errors преди 9 години
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax преди 9 години
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings преди 10 години
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsRenderTarget.h aa06514ff9 Added support for texture arrays преди 9 години
BsRenderTexture.h aa06514ff9 Added support for texture arrays преди 9 години
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsRendererMeshData.h a69052d9c5 Morph shape evaluation преди 9 години
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it преди 9 години
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers преди 9 години
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative преди 10 години
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it преди 9 години
BsResources.h 584feaa51c Added play on start for audio sources преди 9 години
BsRigidbody.h f92ea8ea21 Removed unused Physics code преди 9 години
BsSamplerState.h 58d28d8ffb Fix missing include преди 9 години
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation преди 10 години
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized преди 9 години
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization преди 9 години
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques преди 9 години
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline преди 10 години
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions преди 10 години
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers преди 9 години
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms преди 9 години
BsSkeletonMask.h 6164237881 Added bone filtering to animation преди 9 години
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers преди 9 години
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization преди 10 години
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor преди 10 години
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques преди 9 години
BsTechniqueRTTI.h e4637da406 Added tags to material techniques преди 9 години
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation преди 10 години
BsTexture.h aa06514ff9 Added support for texture arrays преди 9 години
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsTextureManager.h aa06514ff9 Added support for texture arrays преди 9 години
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation преди 10 години
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation преди 10 години
BsVertexBuffer.h 24341978b0 Added RenderAPI manual преди 10 години
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 10 години
BsVertexDataDesc.h eb5d33c976 Post processing: преди 9 години
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth преди 9 години
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) преди 10 години
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. преди 10 години
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links преди 10 години
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks преди 9 години