BearishSun b89005a830 Added morph shape curve evaluation 9 tahun lalu
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsAnimation.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsAnimationClip.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 tahun lalu
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 tahun lalu
BsAnimationManager.h a69052d9c5 Morph shape evaluation 9 tahun lalu
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 tahun lalu
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 tahun lalu
BsAudioClip.h a774a03552 AnimationClip foundation 9 tahun lalu
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 tahun lalu
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 tahun lalu
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 tahun lalu
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 tahun lalu
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 tahun lalu
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 tahun lalu
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 tahun lalu
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 tahun lalu
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 tahun lalu
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 tahun lalu
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 tahun lalu
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 tahun lalu
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 tahun lalu
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 tahun lalu
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 tahun lalu
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 tahun lalu
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 tahun lalu
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 tahun lalu
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 tahun lalu
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 tahun lalu
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 tahun lalu
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 tahun lalu
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 tahun lalu
BsComponent.h 10e057da7b Prefab fixes: 9 tahun lalu
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 tahun lalu
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 tahun lalu
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 tahun lalu
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 tahun lalu
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 tahun lalu
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 tahun lalu
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 tahun lalu
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 tahun lalu
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 tahun lalu
BsDrawOps.h 91df70cddf More work on manuals 10 tahun lalu
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsFJoint.h 916f246010 Joint fixes: 9 tahun lalu
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 tahun lalu
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 tahun lalu
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 tahun lalu
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 tahun lalu
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 tahun lalu
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 tahun lalu
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 tahun lalu
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 tahun lalu
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 tahun lalu
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 tahun lalu
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 tahun lalu
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 tahun lalu
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 tahun lalu
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 tahun lalu
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 tahun lalu
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 tahun lalu
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 tahun lalu
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 tahun lalu
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 tahun lalu
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 tahun lalu
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 tahun lalu
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 tahun lalu
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) 9 tahun lalu
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips 9 tahun lalu
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 tahun lalu
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 tahun lalu
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 tahun lalu
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 tahun lalu
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 tahun lalu
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 tahun lalu
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 tahun lalu
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 tahun lalu
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 tahun lalu
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 tahun lalu
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 tahun lalu
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 tahun lalu
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 tahun lalu
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 tahun lalu
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 tahun lalu
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 tahun lalu
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 tahun lalu
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 tahun lalu
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 tahun lalu
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 tahun lalu
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 tahun lalu
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 tahun lalu
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 tahun lalu
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 tahun lalu
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 tahun lalu
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 tahun lalu
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 tahun lalu
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 tahun lalu
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 tahun lalu
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 tahun lalu
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 tahun lalu
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 tahun lalu
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 tahun lalu
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 tahun lalu
BsResources.h 584feaa51c Added play on start for audio sources 9 tahun lalu
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 tahun lalu
BsSamplerState.h 58d28d8ffb Fix missing include 9 tahun lalu
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 tahun lalu
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 tahun lalu
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 tahun lalu
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 tahun lalu
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 tahun lalu
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 tahun lalu
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 tahun lalu
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 tahun lalu
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 tahun lalu
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 tahun lalu
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 tahun lalu
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 tahun lalu
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 tahun lalu
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 tahun lalu
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 tahun lalu
BsTexture.h aa06514ff9 Added support for texture arrays 9 tahun lalu
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 tahun lalu
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 tahun lalu
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 tahun lalu
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 tahun lalu
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 tahun lalu
BsVertexDataDesc.h eb5d33c976 Post processing: 9 tahun lalu
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 tahun lalu
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 tahun lalu
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 tahun lalu
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 tahun lalu
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 tahun lalu