BearishSun b89005a830 Added morph shape curve evaluation 9 роки тому
..
Win32 d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsAnimation.h b89005a830 Added morph shape curve evaluation 9 роки тому
BsAnimationClip.h b89005a830 Added morph shape curve evaluation 9 роки тому
BsAnimationClipRTTI.h 9d909059b1 Animation clip now stores sample rate so animation editor can properly set it on load 9 роки тому
BsAnimationCurve.h b89005a830 Added morph shape curve evaluation 9 роки тому
BsAnimationCurveRTTI.h 950b5b52d7 Added a flags field to animation curves 9 роки тому
BsAnimationManager.h a69052d9c5 Morph shape evaluation 9 роки тому
BsAnimationUtility.h e660d4fe4f Offset all animation clips to start at time 0 on import 9 роки тому
BsAudio.h 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components 9 роки тому
BsAudioClip.h a774a03552 AnimationClip foundation 9 роки тому
BsAudioClipImportOptions.h f786c98c14 Getting OpenAudio functional 9 роки тому
BsAudioClipImportOptionsRTTI.h 4286c7a151 Added a way to convert audio bit depth on import (OpenAL only supports 8 and 16 bits) 9 роки тому
BsAudioClipRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsAudioListener.h 7756e2673d Updated documentation for Audio API 9 роки тому
BsAudioManager.h 3cf4301a82 Audio system registration, start-up and shutdown 9 роки тому
BsAudioSource.h fa03beab16 Hot reload of audio clips 9 роки тому
BsAudioUtility.h 7677db2b9e 8-bit PCM samples are now stored in signed format to be compatible with FMOD 9 роки тому
BsBlendState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 роки тому
BsBlendStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsBoxCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsCAudioListener.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsCAudioListenerRTTI.h 28e8be2526 Added C++ components for AudioListener and AudioSource 9 роки тому
BsCAudioSource.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsCAudioSourceRTTI.h 584feaa51c Added play on start for audio sources 9 роки тому
BsCBoxCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsCBoxColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCCamera.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsCCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsCCapsuleCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 роки тому
BsCCapsuleColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCCharacterController.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsCCharacterControllerRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCCollider.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsCColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCD6Joint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 роки тому
BsCD6JointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCDistanceJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 роки тому
BsCDistanceJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCFixedJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 роки тому
BsCFixedJointRTTI.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsCHingeJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 роки тому
BsCHingeJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 роки тому
BsCJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCMeshCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 роки тому
BsCMeshColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCPlaneCollider.h fe2e34ed16 More work on improving documentation for doxygen generation 10 роки тому
BsCPlaneColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCRigidbody.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsCRigidbodyRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCSliderJoint.h bbfbc8ba37 More tweaks to joint visualizations and transforms in order to make them more intuitive 9 роки тому
BsCSliderJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCSphereCollider.h 0a448db0af More work on improving documentation for Doxygen generation. 10 роки тому
BsCSphereColliderRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCSphericalJoint.h d1f5784a43 Refactored native Joint components so they use the descriptor structure for initialization 10 роки тому
BsCSphericalJointRTTI.h 16c1bf808d Refactored RTTI macros so they don't require two separate definitions for a single field 9 роки тому
BsCamera.h 9d73cc1da2 Various tweaks to the previous merge 9 роки тому
BsCameraRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsCapsuleCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsCharacterController.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsCollider.h fc4cb1eb60 Add missing include for FLT_MAX 9 роки тому
BsCommandQueue.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsCommonTypes.h 78a144768e Mark material parameters as dirty when they are modified 9 роки тому
BsComponent.h 10e057da7b Prefab fixes: 9 роки тому
BsComponentRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 роки тому
BsCoreApplication.h 3cf4301a82 Audio system registration, start-up and shutdown 9 роки тому
BsCoreObject.h 4b94620550 Added materials manual, plus some doc improvements 10 роки тому
BsCoreObjectCore.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsCoreObjectManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsCorePrerequisites.h b89005a830 Added morph shape curve evaluation 9 роки тому
BsCoreRenderer.h 76dee9fbf8 Morph shape animation (WIP) 9 роки тому
BsCoreSceneManager.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsCoreThread.h e7f45a5e0e Animation playback (WIP) 9 роки тому
BsCoreThreadAccessor.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsCurveCache.h e7f45a5e0e Animation playback (WIP) 9 роки тому
BsD6Joint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsDeferredCallManager.h 74bb75edef More work on improving documentation for doxygen generation 10 роки тому
BsDepthStencilState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 роки тому
BsDepthStencilStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsDistanceJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 роки тому
BsDrawOps.h 91df70cddf More work on manuals 10 роки тому
BsEventQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsFCollider.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsFJoint.h 916f246010 Joint fixes: 9 роки тому
BsFixedJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 роки тому
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsFont.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsFontDesc.h 0a448db0af More work on improving documentation for Doxygen generation. 10 роки тому
BsFontImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsFontImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsFontManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsFontRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsGameObject.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsGameObjectHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 роки тому
BsGameObjectHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsGameObjectManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsGameObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 роки тому
BsGpuBuffer.h b03b62bf18 More work on GUICanvas line rendering 9 роки тому
BsGpuBufferView.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 роки тому
BsGpuParam.h 4a45674df4 Selection overlay is now properly animated 9 роки тому
BsGpuParamBlockBuffer.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsGpuParamDesc.h c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime 9 роки тому
BsGpuParams.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 роки тому
BsGpuParamsSet.h ed8fcf6b9f Don't try to call managed assembly entry points, as they don't exist 9 роки тому
BsGpuProgram.h 410359d73f Specialize std::hash for GpuProgramProfile 9 роки тому
BsGpuProgramManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsGpuProgramRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsGpuResourceData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsGpuResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsHString.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsHardwareBuffer.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 роки тому
BsHardwareBufferManager.h b03b62bf18 More work on GUICanvas line rendering 9 роки тому
BsHingeJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 роки тому
BsIResourceListener.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsIconUtility.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsImportOptions.h 27d5b94da0 Animation curve splitting (WIP) 9 роки тому
BsImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsImporter.h a941a6309b Project library no longer reports inactive resource meta-data as if they were active 9 роки тому
BsIndexBuffer.h 24341978b0 Added RenderAPI manual 10 роки тому
BsInput.h 71b1f79b19 Use hardware GUI line rendering instead of shader-based one, it didn't look as good as it needed and there were design issues 9 роки тому
BsInputFwd.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsJoint.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsMaterial.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 роки тому
BsMaterialManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsMaterialParam.h 78a144768e Mark material parameters as dirty when they are modified 9 роки тому
BsMaterialParams.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsMaterialParamsRTTI.h da2ccca154 Bugfixes for skeletal animation and animation editor 9 роки тому
BsMaterialRTTI.h 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 роки тому
BsMesh.h 76dee9fbf8 Morph shape animation (WIP) 9 роки тому
BsMeshBase.h 1eb3a2f6f3 Resource hot-swap for animation clips 9 роки тому
BsMeshBaseRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsMeshCollider.h fa03beab16 Hot reload of audio clips 9 роки тому
BsMeshData.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsMeshDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 роки тому
BsMeshHeap.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsMeshImportOptions.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 роки тому
BsMeshImportOptionsRTTI.h 17bd614ff6 Added a way to attach animation events to imported animation clips 9 роки тому
BsMeshManager.h 92aca46056 Added morph shapes to Mesh 9 роки тому
BsMeshRTTI.h 92aca46056 Added morph shapes to Mesh 9 роки тому
BsMeshUtility.h a69052d9c5 Morph shape evaluation 9 роки тому
BsMorphShapes.h b89005a830 Added morph shape curve evaluation 9 роки тому
BsMorphShapesRTTI.h b89005a830 Added morph shape curve evaluation 9 роки тому
BsMultiRenderTexture.h 9d73cc1da2 Various tweaks to the previous merge 9 роки тому
BsOSInputHandler.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsOcclusionQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsParamBlocks.h 9675b3f6fd Material refactor WIP - Transpose matrices when updating from material to GPU params 9 роки тому
BsPass.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsPassRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsPhysics.h f92ea8ea21 Removed unused Physics code 9 роки тому
BsPhysicsCommon.h fe2e34ed16 More work on improving documentation for doxygen generation 10 роки тому
BsPhysicsManager.h fe2e34ed16 More work on improving documentation for doxygen generation 10 роки тому
BsPhysicsMaterial.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsPhysicsMaterialRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsPhysicsMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsPhysicsMeshRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsPixelBuffer.h fe2e34ed16 More work on improving documentation for doxygen generation 10 роки тому
BsPixelData.h 9d73cc1da2 Various tweaks to the previous merge 9 роки тому
BsPixelDataRTTI.h 63c61046cd Refactor serialization/RTTI system so it supports streaming 9 роки тому
BsPixelUtil.h 9d73cc1da2 Various tweaks to the previous merge 9 роки тому
BsPixelVolume.h 986677a738 More work on improving documentation for doxygen generation 10 роки тому
BsPlaneCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsPlatform.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsPostProcessSettings.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsPostProcessSettingsRTTI.h 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 роки тому
BsPrefab.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 роки тому
BsPrefabDiff.h 38e6e99f41 Refactored Vector and Quaternion types so they don't perform zero initialization by default 9 роки тому
BsPrefabDiffRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsPrefabRTTI.h 6a325c9f67 Properly handle root object for generic (non-scene) prefabs 9 роки тому
BsPrefabUtility.h f81fdc1d27 Prefab fixes: 9 роки тому
BsProfilerCPU.h c168935089 Timers now use std::chrono 9 роки тому
BsProfilerGPU.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsProfilingManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsRasterizerState.h f5a8d36faa Fix std::hash being specialized outside of namespace std 9 роки тому
BsRasterizerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsRawInputHandler.h 4b94620550 Added materials manual, plus some doc improvements 10 роки тому
BsRenderAPI.h cde0fbf269 Fixing documentation errors 9 роки тому
BsRenderAPICapabilities.h 8edd11815a Fix use of MSVC-specific syntax 9 роки тому
BsRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 роки тому
BsRenderAPIManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsRenderStateManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsRenderStats.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsRenderTarget.h aa06514ff9 Added support for texture arrays 9 роки тому
BsRenderTexture.h aa06514ff9 Added support for texture arrays 9 роки тому
BsRenderWindow.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsRenderWindowManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsRendererFactory.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsRendererManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsRendererMeshData.h a69052d9c5 Morph shape evaluation 9 роки тому
BsResource.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 роки тому
BsResourceHandle.h a493fc48d2 Remove inline keyword for a couple methods not defined in headers 9 роки тому
BsResourceHandleRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsResourceListenerManager.h d05d39222f Replacing ugly thread primitive macros with a non-macro alternative 10 роки тому
BsResourceManifest.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsResourceManifestRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsResourceMetaData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsResourceMetaDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsResourceRTTI.h 21b68b1870 Refactored resource loading so the loaded resource can decide whether to keep original loaded data or discard it 9 роки тому
BsResources.h 584feaa51c Added play on start for audio sources 9 роки тому
BsRigidbody.h f92ea8ea21 Removed unused Physics code 9 роки тому
BsSamplerState.h 58d28d8ffb Fix missing include 9 роки тому
BsSamplerStateRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsSavedResourceData.h 74bb75edef More work on improving documentation for doxygen generation 10 роки тому
BsSavedResourceDataRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsSceneObject.h 6a0c7b1cf2 Fixing a prefab bug where managed components of child objects weren't being initialized 9 роки тому
BsSceneObjectRTTI.h 4cdfc44554 Modified game object deserialization code in order to fix an access violation that was happening with game object's RTTI fields were being accessed without actual serialization/deserialization 9 роки тому
BsShader.h 103a9ea757 Refactored material so it supports multiple techniques 9 роки тому
BsShaderDefines.h 5dae318f4a More work on post-processing pipeline 10 роки тому
BsShaderImportOptions.h 321f21af1c BSLFX #defines now support expressions 10 роки тому
BsShaderImportOptionsRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsShaderInclude.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsShaderIncludeImporter.h 6ca96399d6 Added WAV, Ogg Vorbis and FLAC file readers 9 роки тому
BsShaderIncludeRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsShaderManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsShaderRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsSkeleton.h 2a084db072 Users can now manually manipulate animated skeleton bones through scene object transforms 9 роки тому
BsSkeletonMask.h 6164237881 Added bone filtering to animation 9 роки тому
BsSkeletonRTTI.h 0242ecc59b Skeleton pose evaluation with support for blending and layers 9 роки тому
BsSliderJoint.h 404e48cf57 Refactored low-level physics Joint code so it uses descriptor structures for initialization 10 роки тому
BsSpecificImporter.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsSphereCollider.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 10 роки тому
BsStringTable.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsStringTableManager.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsStringTableRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsSubMesh.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsTechnique.h 86e7a688a6 Renderer can now properly handle multiple material techniques 9 роки тому
BsTechniqueRTTI.h e4637da406 Added tags to material techniques 9 роки тому
BsTextData.h 74bb75edef More work on improving documentation for doxygen generation 10 роки тому
BsTexture.h aa06514ff9 Added support for texture arrays 9 роки тому
BsTextureImportOptions.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsTextureImportOptionsRTTI.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsTextureManager.h aa06514ff9 Added support for texture arrays 9 роки тому
BsTextureRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому
BsTextureView.h 74bb75edef More work on improving documentation for doxygen generation 10 роки тому
BsTimerQuery.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsTransientMesh.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsUUID.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsUtility.h 74bb75edef More work on improving documentation for doxygen generation 10 роки тому
BsVertexBuffer.h 24341978b0 Added RenderAPI manual 10 роки тому
BsVertexData.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 роки тому
BsVertexDataDesc.h eb5d33c976 Post processing: 9 роки тому
BsVertexDataDescRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsVertexDeclaration.h a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 роки тому
BsVertexDeclarationRTTI.h 4c421e2f74 BansheeUtility and BansheeCore now compiles fine with Clang (no errors, no warnings) 10 роки тому
BsVideoModeInfo.h 0a448db0af More work on improving documentation for Doxygen generation. 10 роки тому
BsViewport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 роки тому
BsViewportRTTI.h f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 роки тому