BearishSun d2e336ffa1 Refactored OpenAudio readers so they properly handle non-zero stream offset 9 years ago
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BansheeCore e02f45f2f0 Fixing 24-bit audio clip import 9 years ago
BansheeD3D11RenderAPI 59dd53307b Tonemapping WIP 9 years ago
BansheeD3D9RenderAPI aa06514ff9 Added support for texture arrays 9 years ago
BansheeEditor 765b0623bc Added skeleton for FMOD audio implementation 9 years ago
BansheeEditorExec 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
BansheeEngine 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
BansheeFBXImporter 4badcb185f Updated CMake files with new dependency paths 10 years ago
BansheeFMOD 765b0623bc Added skeleton for FMOD audio implementation 9 years ago
BansheeFontImporter 4badcb185f Updated CMake files with new dependency paths 10 years ago
BansheeFreeImgImporter 4badcb185f Updated CMake files with new dependency paths 10 years ago
BansheeGLRenderAPI 20da94c930 Fix path inconsistency 9 years ago
BansheeMono 7b8fc664ea Exposed global Audio manager to managed code 9 years ago
BansheeOISInput 4badcb185f Updated CMake files with new dependency paths 10 years ago
BansheeOpenAudio d2e336ffa1 Refactored OpenAudio readers so they properly handle non-zero stream offset 9 years ago
BansheePhysX f0f6b7ad8a Updated serialization/deserialization so it accepts a set of global parameters provided to all serialization/deserialization callbacks 9 years ago
BansheeSL dee4cfeec8 Fixing CMake build and replacing the custom VS solution with a CMake generated one 9 years ago
BansheeUtility 584feaa51c Added play on start for audio sources 9 years ago
CMake 765b0623bc Added skeleton for FMOD audio implementation 9 years ago
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 years ago
MBansheeEditor e02f45f2f0 Fixing 24-bit audio clip import 9 years ago
MBansheeEngine 584feaa51c Added play on start for audio sources 9 years ago
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer 9 years ago
SBansheeEditor f786c98c14 Getting OpenAudio functional 9 years ago
SBansheeEngine 98598d5494 OpenAL audio source implementation finished (needs testing) 9 years ago
CMakeLists.txt 765b0623bc Added skeleton for FMOD audio implementation 9 years ago