BearishSun 098f8865e1 Font C# interface vor 10 Jahren
..
BsEngineScriptLibrary.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases vor 10 Jahren
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone vor 10 Jahren
BsManagedComponent.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated vor 10 Jahren
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsManagedResource.cpp 5e8883741e Fixed an issue where managed resource deserialization was creating a new managed instance instead of populating an existing one vor 10 Jahren
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases vor 10 Jahren
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management vor 11 Jahren
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsManagedSerializableField.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated vor 10 Jahren
BsManagedSerializableObjectInfo.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
BsScriptAssemblyManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload vor 10 Jahren
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method vor 11 Jahren
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces vor 10 Jahren
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene vor 10 Jahren
BsScriptCamera.cpp 5efdd7772b Added Camera inspector vor 10 Jahren
BsScriptColor.cpp d5d2171319 Added C# PixelData vor 11 Jahren
BsScriptComponent.cpp 598f1785c6 Documentation vor 10 Jahren
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsScriptCursor.cpp d5d2171319 Added C# PixelData vor 11 Jahren
BsScriptDebug.cpp 734411f94d Status bar (untested) vor 10 Jahren
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload vor 10 Jahren
BsScriptFont.cpp 098f8865e1 Font C# interface vor 10 Jahren
BsScriptFontBitmap.cpp 098f8865e1 Font C# interface vor 10 Jahren
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk vor 10 Jahren
BsScriptGUIContent.cpp fb10aa71f2 Project Load/Unload (not tested) vor 10 Jahren
BsScriptGUIElement.cpp fedd162d57 Various bug fixes relating to new project loading system: vor 10 Jahren
BsScriptGUIElementStateStyle.cpp e3d3e734a2 Documentation vor 10 Jahren
BsScriptGUIElementStyle.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope vor 10 Jahren
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope vor 10 Jahren
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk vor 10 Jahren
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) vor 10 Jahren
BsScriptGUILayout.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up vor 10 Jahren
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) vor 10 Jahren
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) vor 10 Jahren
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) vor 10 Jahren
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) vor 10 Jahren
BsScriptGUIScrollArea.cpp 92f71af102 Fixed an issue where ScriptGUIScrollArea child layout's interop object wasn't being cleaned up vor 10 Jahren
BsScriptGUISkin.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment vor 10 Jahren
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) vor 10 Jahren
BsScriptGUIToggle.cpp 200ca8179a WIP project window vor 10 Jahren
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" vor 11 Jahren
BsScriptGameObject.cpp 06a238cab0 Update inspector as selection changes vor 10 Jahren
BsScriptGameObjectManager.cpp 598f1785c6 Documentation vor 10 Jahren
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: vor 10 Jahren
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk vor 10 Jahren
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys vor 10 Jahren
BsScriptLight.cpp 0ddc6c09b5 Working on new UI vor 10 Jahren
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh vor 11 Jahren
BsScriptMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances vor 10 Jahren
BsScriptMesh.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation vor 10 Jahren
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) vor 11 Jahren
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window vor 10 Jahren
BsScriptObjectManager.cpp fedd162d57 Various bug fixes relating to new project loading system: vor 10 Jahren
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsScriptPlainText.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptPrefab.cpp 1f31bf9385 Documentation vor 10 Jahren
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore vor 10 Jahren
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget vor 11 Jahren
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget vor 11 Jahren
BsScriptRenderTexture2D.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptRenderable.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names vor 10 Jahren
BsScriptResource.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
BsScriptResourceManager.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support vor 10 Jahren
BsScriptResources.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone vor 10 Jahren
BsScriptScene.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone vor 10 Jahren
BsScriptSceneObject.cpp ed523bc01d Scene view movement is now only active while in focus vor 10 Jahren
BsScriptScriptCode.cpp 56fada9981 Added support for reading UTF8 & UTF16 files vor 10 Jahren
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt vor 10 Jahren
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt vor 10 Jahren
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially vor 11 Jahren
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt vor 10 Jahren
BsScriptSerializableObject.cpp 153a11a96e Material inspector vor 10 Jahren
BsScriptSerializableProperty.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt vor 10 Jahren
BsScriptShader.cpp b938e35a76 Added proper Color parameter type to Shader vor 10 Jahren
BsScriptSpriteTexture.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptStringTable.cpp 77fd1ec83a Added a way to create new resources in Library Window vor 10 Jahren
BsScriptStringTableManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design vor 11 Jahren
BsScriptTexture2D.cpp 2c35a0c825 Removed all the unused allocators vor 10 Jahren
BsScriptTexture3D.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptTextureCube.cpp 2b6bfc1cd7 Neater ResourceManagerCode vor 10 Jahren
BsScriptTime.cpp ddef406ac9 C# profiler overlay vor 10 Jahren
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces vor 10 Jahren
BsScriptVector2I.cpp 474830fefa C# input and virtual input work vor 11 Jahren
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work vor 11 Jahren
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk vor 10 Jahren