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Win32
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95b85ee642
Documentation
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10 years ago |
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BsBuildManager.cpp
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8c7b5abb5a
Fixing issues when attempting to serialize and deserialize null objects
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10 years ago |
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BsBuiltinEditorResources.cpp
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970146ef27
Added a way to initialize a texture with a pre-existing PixelData
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10 years ago |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 years ago |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 years ago |
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BsCmdDeleteSO.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 years ago |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 years ago |
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BsCmdRecordSO.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 years ago |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 years ago |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 years ago |
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BsCodeEditor.cpp
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4474b5f0c1
Encoded managed diffs are now in a format appropriate for querying and modifying game object handles
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10 years ago |
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BsDockManager.cpp
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0ddc6c09b5
Working on new UI
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10 years ago |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 years ago |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 years ago |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 years ago |
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BsEditorApplication.cpp
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bae75227c1
Project library:
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10 years ago |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 years ago |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 years ago |
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BsEditorTestSuite.cpp
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7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
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10 years ago |
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BsEditorUtility.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsEditorWidget.cpp
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1e4cc33626
Refactored GUIElement visibility flag in preparation for enabled/disabled flag
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10 years ago |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 years ago |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 years ago |
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BsEditorWidgetManager.cpp
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fedd162d57
Various bug fixes relating to new project loading system:
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10 years ago |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 years ago |
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BsEditorWindowBase.cpp
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97d3129728
Added settings window
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10 years ago |
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BsEditorWindowManager.cpp
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09ea24b888
C# DialogBox class ready to use
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10 years ago |
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BsGUIColor.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 years ago |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 years ago |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 years ago |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 years ago |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 years ago |
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BsGUIFloatField.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 years ago |
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BsGUIIntField.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 years ago |
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BsGUIMenuBar.cpp
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a74ef4d6f8
Fixed a recently introduced resource loading issue
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10 years ago |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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10 years ago |
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BsGUISceneTreeView.cpp
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bae75227c1
Project library:
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10 years ago |
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BsGUISliderField.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIStatusBar.cpp
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d3b00942e8
In-editor compilation
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10 years ago |
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BsGUITabButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 years ago |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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10 years ago |
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BsGUITextField.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIToggleField.cpp
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edd6cd973e
Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size
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10 years ago |
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BsGUITreeView.cpp
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94bd57914c
Changing scene object selection no longer triggers the selection change event twice
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10 years ago |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 years ago |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 years ago |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 years ago |
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BsGizmoManager.cpp
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 years ago |
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BsHandleDrawManager.cpp
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 years ago |
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BsHandleManager.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsHandleSlider.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsHandleSliderDisc.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsHandleSliderLine.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsHandleSliderManager.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsHandleSliderPlane.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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10 years ago |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 years ago |
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BsPlatformInfo.cpp
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558bba0c05
Added runtime script compiling (untested)
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10 years ago |
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BsProjectLibrary.cpp
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d3b00942e8
In-editor compilation
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10 years ago |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 years ago |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 years ago |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 years ago |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 years ago |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 years ago |
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BsSceneGrid.cpp
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b8d2d25e1d
Properly unregister various core rendering managers when they are destroyed
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10 years ago |
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BsScenePicking.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 years ago |
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BsSceneViewHandler.cpp
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817756bb69
Renamed Light/Renderable/Camera so their component and non-component versions have better names
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10 years ago |
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BsSelection.cpp
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bae75227c1
Project library:
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10 years ago |
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BsSelectionRenderer.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 years ago |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 years ago |
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BsShaderIncludeHandler.cpp
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bae75227c1
Project library:
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10 years ago |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 years ago |