#3d #game-engine #engine #gamedev

Marko Pintera d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
BansheeEngine d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
BansheeForwardRenderer d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
BansheeOctreeSM d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotClient d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotCore d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotD3D11RenderSystem d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotD3D9Renderer d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotEditor d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotFBXImporter d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotFontImporter d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotFreeImgImporter d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotGLRenderer d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
CamelotOISInput 961055185e Working text input (again) 12 ani în urmă
CamelotUtility d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
BansheeEngine.sln 1c48c8a736 Hooked up custom OIS 12 ani în urmă
Dependencies.txt 1c48c8a736 Hooked up custom OIS 12 ani în urmă
Notes.txt 26f9639c60 Added a GUITexture class with support for tileable textures 12 ani în urmă
TODO.txt d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 ani în urmă
TODODoc.txt 301aec0d46 Made more GUIElement methods internal 12 ani în urmă
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 ani în urmă
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 ani în urmă