BearishSun 44a4cc02b2 Better auto-attenuation calculation for lights 8 سال پیش
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Win32 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsAnimation.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationCurve.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAnimationManager.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 سال پیش
BsAnimationUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudio.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioClip.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioClipImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 سال پیش
BsAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsAudioUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsBlendState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCAnimation.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCAudioListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCAudioSource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCBone.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsCBoxCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCamera.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 سال پیش
BsCCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCJoint.cpp e51517f40e More work on user manuals 9 سال پیش
BsCLight.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 سال پیش
BsCMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCReflectionProbe.cpp 3e10138c98 Added a skybox component 8 سال پیش
BsCRenderable.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 سال پیش
BsCRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSkybox.cpp b905718c34 Skybox related fixes 8 سال پیش
BsCSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCamera.cpp 720cf52617 Added an example for testing the initial PBS implementation 8 سال پیش
BsCapsuleCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCharacterController.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsCommandBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsCommandBufferManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsCommandQueue.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsComponent.cpp 01946d1a00 Getting the new component system to work 8 سال پیش
BsCoreApplication.cpp 40966221f2 More fixes regarding the new component handing - most functionality seems to be restored 8 سال پیش
BsCoreObject.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 سال پیش
BsCoreObjectCore.cpp 91d6f7a431 CoreObjectCore -> ct::CoreObject 9 سال پیش
BsCoreObjectManager.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 سال پیش
BsCoreThread.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 سال پیش
BsCoreThreadQueue.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 سال پیش
BsD6Joint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsDeferredCallManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsDepthStencilState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsDistanceJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsEventQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsFCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFixedJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFont.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsFontImportOptions.cpp d4d0bb0360 More user manuals and minor usability tweaks 9 سال پیش
BsFontManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObject.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObjectHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGameObjectManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsGpuBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuParam.cpp 8531a656fd Bulk of code for deferred rendering MSAA 8 سال پیش
BsGpuParamBlockBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuParams.cpp 8a02e1877f Added high-level code to bind specific texture subresource for sampling (not used by low level yet) 9 سال پیش
BsGpuParamsSet.cpp c0bd8e8f9f Fixing an issue with bone matrices weren't being properly bound for skinned animation 8 سال پیش
BsGpuPipelineParamInfo.cpp c41585f7af Vulkan: Fixing a few issues related to binding sampled buffers and non-sampled buffers in the same shader 9 سال پیش
BsGpuPipelineState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuProgram.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuProgramManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsGpuResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsHString.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsHardwareBufferManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsHingeJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsIResourceListener.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsIconUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsIndexBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsInput.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsLight.cpp 44a4cc02b2 Better auto-attenuation calculation for lights 8 سال پیش
BsMaterial.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 سال پیش
BsMaterialManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMaterialParam.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 سال پیش
BsMaterialParams.cpp cdc8db06bc Textures are now properly hot-loaded and their changes will be immediately reflected in scene after reimport 8 سال پیش
BsMaterialRTTI.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMesh.cpp 8531a656fd Bulk of code for deferred rendering MSAA 8 سال پیش
BsMeshBase.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsMeshCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMeshData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsMeshHeap.cpp 8531a656fd Bulk of code for deferred rendering MSAA 8 سال پیش
BsMeshImportOptions.cpp e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 سال پیش
BsMeshManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 سال پیش
BsMeshUtility.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 سال پیش
BsMorphShapes.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsOSInputHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsOcclusionQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsParamBlocks.cpp 8531a656fd Bulk of code for deferred rendering MSAA 8 سال پیش
BsPass.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsPhysics.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsMaterial.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPhysicsMesh.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPixelData.cpp ddf6204f9e Fixing cylindrical/spherical environment map import 9 سال پیش
BsPixelUtil.cpp ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 سال پیش
BsPlaneCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPlatform.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPostProcessSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsPrefabDiff.cpp d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 سال پیش
BsPrefabUtility.cpp 64535d3e8c Fixing an issue where applying a prefab diff to an uninstantiated scene object would instatiate it 8 سال پیش
BsProfilerCPU.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsProfilerGPU.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsProfilingManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsQueryManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsRasterizerState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsReflectionProbe.cpp 96af487db1 Planar reflections won't be supported this iteration (way too expensive to use in majority of cases anyway) 8 سال پیش
BsRenderAPI.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderAPICapabilities.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsRenderAPIManager.cpp f171405be5 RenderAPICore -> ct::RenderAPI 9 سال پیش
BsRenderStateManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderTarget.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderTexture.cpp e3472f8f9b OpenGL: Rendering to sRGB texture now properly de-linearizes written values 9 سال پیش
BsRenderWindow.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderWindowManager.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsRenderable.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRenderer.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererExtension.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsRendererMeshData.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 سال پیش
BsResource.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceHandle.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceListenerManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceManifest.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResourceMetaData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsResources.cpp 6e1c80700f More work on reflection probes 8 سال پیش
BsRigidbody.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSamplerState.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsSavedResourceData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSceneManager.cpp f04992fbd4 Added skeleton code for reflection probes 8 سال پیش
BsSceneObject.cpp d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic 8 سال پیش
BsShader.cpp b2dd0ffa03 Work on transparent rendering path 9 سال پیش
BsShaderDefines.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderImportOptions.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderInclude.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderIncludeImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsShaderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSkeleton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSkeletonMask.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSkybox.cpp abf3c6d06f Added a property to modify brightness of the image-based sky light 8 سال پیش
BsSliderJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSpecificImporter.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSphereCollider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsSphericalJoint.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsStringTable.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsStringTableManager.cpp 39627c97f2 More work on user manuals 9 سال پیش
BsTechnique.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 سال پیش
BsTextData.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsTexture.cpp 319c6c756f Specific mip & level can now be specified when binding sampled textures 9 سال پیش
BsTextureImportOptions.cpp c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 سال پیش
BsTextureManager.cpp d2aa2bd074 Properly initialize a texture created with initial pixel data 9 سال پیش
BsTextureView.cpp dee5d3b4a2 DirectX 11: Fixing texture leak due to circular dependencies 9 سال پیش
BsTimerQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 سال پیش
BsTransientMesh.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsUUID.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsVertexBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVertexData.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVertexDataDesc.cpp d611dbe10a Added UV coordinates and tangent frame to built-in mesh types 8 سال پیش
BsVertexDeclaration.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش
BsVideoModeInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 سال پیش
BsViewport.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 سال پیش