Marko Pintera d525c79d1a Bit more serialization work 13 vuotta sitten
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CmApplication.h c39c84f059 Removed singleton 13 vuotta sitten
CmCamera.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmCommon.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmConfigOptionMap.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Device.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9DeviceManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Driver.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9DriverList.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9GpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9GpuProgramManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HLSLProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HLSLProgramFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareBufferManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareIndexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwarePixelBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareVertexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Mappings.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9MultiRenderTarget.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Prerequisites.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9RenderSystem.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9RenderSystemFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9RenderWindow.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Resource.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9ResourceManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Texture.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9TextureManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9VertexDeclaration.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9VideoMode.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9VideoModeList.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmDefaultHardwareBufferManager.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmFrustum.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmGpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmGpuProgramManager.h c39c84f059 Removed singleton 13 vuotta sitten
CmGpuProgramParams.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwareBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwareBufferManager.h c39c84f059 Removed singleton 13 vuotta sitten
CmHardwareIndexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwarePixelBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwareVertexBuffer.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHighLevelGpuProgram.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHighLevelGpuProgramManager.h c39c84f059 Removed singleton 13 vuotta sitten
CmImporter.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmPrerequisites.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmRenderOperation.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmRenderSystem.h 3a44bae9a6 Started porting stuff from singleton to module 13 vuotta sitten
CmRenderSystemCapabilities.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmRenderSystemFactory.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmRenderSystemManager.h 0e66e5a89f Loading from DLL works 13 vuotta sitten
CmRenderTarget.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmRenderTexture.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmRenderWindow.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmResource.h d525c79d1a Bit more serialization work 13 vuotta sitten
CmResourceST.h d525c79d1a Bit more serialization work 13 vuotta sitten
CmResources.h 97cd3ece41 Added some importer and resource stumps 13 vuotta sitten
CmSpecificImporter.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmTexture.h 6750181416 Textures can be loaded from TextureData 13 vuotta sitten
CmTextureManager.h 3a44bae9a6 Started porting stuff from singleton to module 13 vuotta sitten
CmTextureState.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmVertexIndexData.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmViewport.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmWindowEventUtilities.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
stdafx.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
targetver.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten