Marko Pintera 4547c9fa58 Using std static_assert and type traits 12 rokov pred
..
GLX 5f93eb1683 Remaining files after adding OIS and timers 13 rokov pred
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 rokov pred
Win32 047dd0ffcd Added proper timestamps for OIS input events 12 rokov pred
CmAABox.h 5fa7bee5a7 Refactored Math 12 rokov pred
CmAsyncOp.h 8f95f0a87d More allocation porting 12 rokov pred
CmBinarySerializer.h 4547c9fa58 Using std static_assert and type traits 12 rokov pred
CmBitmapWriter.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmBitwise.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmColor.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmDataStream.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 rokov pred
CmDebug.h e00f0c95a9 FileSystem and Path moved to WString 12 rokov pred
CmDegree.h 5fa7bee5a7 Refactored Math 12 rokov pred
CmDynLib.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmDynLibManager.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 rokov pred
CmException.h 4547c9fa58 Using std static_assert and type traits 12 rokov pred
CmFileSerializer.h e00f0c95a9 FileSystem and Path moved to WString 12 rokov pred
CmFileSystem.h e688c086c8 Removed WPath 12 rokov pred
CmFrameAlloc.h 99f545b06f Added frame allocator 12 rokov pred
CmFwdDeclUtil.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 rokov pred
CmHString.h d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CmIReflectable.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 rokov pred
CmKeyValuepair.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmLog.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 rokov pred
CmManagedDataBlock.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmMath.h 0f7bd6ed50 Added fast* trig methods to Math 12 rokov pred
CmMatrix3.h 22cc7c8120 Matrix4 refactor 12 rokov pred
CmMatrix4.h 37329cdb26 Added C# Matrix4 12 rokov pred
CmMemAllocProfiler.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 rokov pred
CmMemStack.h 98445aab08 Fixed a nasty issue with stack allocation 12 rokov pred
CmMemoryAllocator.h b2dd1e7508 Profiler now uses a special memory allocator so it doesn't skew memory alloc profiling results 12 rokov pred
CmMemorySerializer.h 1fafaa92a6 A lot more work on GameObject serialization 12 rokov pred
CmModule.h 0a242cf23e Reverted Module changes 12 rokov pred
CmPath.h 6feb6ad787 Added Name field to Resource 12 rokov pred
CmPlane.h 845c8ea021 Refactored Plane/Sphere 12 rokov pred
CmPlatformDefines.h 33e91538e9 Modified some platform and compiler defines (add clang/intel and removed some unused ones), also added thread localstorage 12 rokov pred
CmPrerequisitesUtil.h 5eab51afd3 Refactored Matrix3 12 rokov pred
CmQuaternion.h d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 rokov pred
CmRTTIField.h 4547c9fa58 Using std static_assert and type traits 12 rokov pred
CmRTTIManagedDataBlockField.h d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CmRTTIPlainField.h 4547c9fa58 Using std static_assert and type traits 12 rokov pred
CmRTTIPrerequisites.h 6a24e0d39a ProjectLibrary save/load 12 rokov pred
CmRTTIReflectableField.h d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CmRTTIReflectablePtrField.h d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CmRTTIType.h 4547c9fa58 Using std static_assert and type traits 12 rokov pred
CmRadian.h 5fa7bee5a7 Refactored Math 12 rokov pred
CmRay.h 5fa7bee5a7 Refactored Math 12 rokov pred
CmRectF.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 rokov pred
CmRectI.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 rokov pred
CmSphere.h 845c8ea021 Refactored Plane/Sphere 12 rokov pred
CmStdHeaders.h e51cbce52c Started work on scripting 12 rokov pred
CmString.h 6a24e0d39a ProjectLibrary save/load 12 rokov pred
CmStringTable.h 373d04fa7a Fixed an issue in ProfilerOverlay where element removal wasn't working right and would cause a crash 12 rokov pred
CmTexAtlasGenerator.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 rokov pred
CmThreadDefines.h d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CmTime.h 047dd0ffcd Added proper timestamps for OIS input events 12 rokov pred
CmTimer.h 62cc09827b Time 13 rokov pred
CmTypes.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 rokov pred
CmUUID.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmUtil.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 rokov pred
CmVector2.h 5fa7bee5a7 Refactored Math 12 rokov pred
CmVector2I.h 3fed3402b3 Refactored and renamed Box, Int2, Rect and FRect #2 (SVN being silly) 12 rokov pred
CmVector3.h d778ed5b15 Added C# quaternion and refactored C++ quaternions a bit 12 rokov pred
CmVector4.h def3e8c935 Updated Vector2/Vector3/Vector4 native classes 12 rokov pred
CmWorkQueue.h 14334369a8 Moved from boost to std threads 12 rokov pred