#3d #game-engine #engine #gamedev

Marko Pintera d66d2016cd Added a std::queue with custom allocator 12 years ago
BansheeEngine df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
BansheeForwardRenderer 8f95f0a87d More allocation porting 12 years ago
BansheeOctreeSM 8f95f0a87d More allocation porting 12 years ago
CamelotClient df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotCore d66d2016cd Added a std::queue with custom allocator 12 years ago
CamelotD3D11RenderSystem df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotD3D9Renderer df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
CamelotFBXImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotFontImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotFreeImgImporter df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotGLRenderer df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotOISInput df225bbba5 Ported remaining new/delete calls to the new system 12 years ago
CamelotUtility d66d2016cd Added a std::queue with custom allocator 12 years ago
BansheeEngine.sln 470c1c979b PixelData inherits from GpuResourceData 13 years ago
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 years ago
Notes.txt f215bc5700 Added custom allocator for most STL containers 12 years ago
TODO.txt c5f46545e8 A bunch more code ported to new alloc system 12 years ago
TODODoc.txt 301aec0d46 Made more GUIElement methods internal 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago