#3d #game-engine #engine #gamedev

Marko Pintera d7cf519627 Started work on MeshHeap and transient meshes 12 tahun lalu
BansheeEngine 9392e45805 Better sub-mesh handling for Meshes 12 tahun lalu
BansheeForwardRenderer 9392e45805 Better sub-mesh handling for Meshes 12 tahun lalu
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 tahun lalu
CamelotClient 9205a99b69 Gpu param block is now tied to param block buffer 12 tahun lalu
CamelotCore d7cf519627 Started work on MeshHeap and transient meshes 12 tahun lalu
CamelotD3D11RenderSystem 7214304ace Added Timer queries 12 tahun lalu
CamelotD3D9Renderer 7214304ace Added Timer queries 12 tahun lalu
CamelotEditor b19b034abb Added DebugRelease build 12 tahun lalu
CamelotFBXImporter 9392e45805 Better sub-mesh handling for Meshes 12 tahun lalu
CamelotFontImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 tahun lalu
CamelotFreeImgImporter bbc6f667e1 Fixed a bug where texture would be marked as loaded before it really was 12 tahun lalu
CamelotGLRenderer 7214304ace Added Timer queries 12 tahun lalu
CamelotOISInput acac9022f2 Fixed OIS preprocessor defines to get rid of dllexport warnings 12 tahun lalu
CamelotUtility d43309ccb3 Fixed up stack allocator so it doesn't require you to manually initialize specific heaps 12 tahun lalu
BansheeEngine.sln b0b11a73da Allocating GpuParams and especially bindable copy of GpuParams will now cause much less alocations 12 tahun lalu
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 tahun lalu
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 tahun lalu
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 tahun lalu
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 tahun lalu
Notes.txt 12a7eb5e8e Made TextData thread safe 12 tahun lalu
Opts.txt d7cf519627 Started work on MeshHeap and transient meshes 12 tahun lalu
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 tahun lalu
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 tahun lalu
TODO.txt 9205a99b69 Gpu param block is now tied to param block buffer 12 tahun lalu
TODODoc.txt 47682e394e Work on GUIMenuBar 12 tahun lalu
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 tahun lalu